Figma vs. Sketch vs. Axure – A Task-based Review
There are many UX design tools on the market, but their capabilities vary. This review examines the effectiveness of Sketch, Axure, and Figma with a task-based comparison.

Ben Kopf
Ditch MVPs, Adopt Minimum Viable Prototypes (MVPrs)
Learn the value of minimum viable prototypes (MVPrs), a quick and affordable way to create, launch, test, and improve digital products based on real-world insights.

Alexandru Giuseppe Ispas
Prototype With Ease: An InVision Studio Tutorial
Follow this tutorial to create an interactive prototype with slick animated transitions in minutes using InVision Studio, the exciting new free interface design tool.

Bree Chapin
The Best UX Tools (with Infographic)
When having the right UX tools is the crucial difference between having an effective design workflow and one that’s slow and unproductive, it’s important to stay up to date with the latest tools (with infographic).

Miklos Philips
The Power of Figma as a Design Tool
How does Figma improve the design process and outperform Sketch and other design tools when it comes to designer collaboration? Learn the big differences that every designer should know.

Ben Kopf
Master Your Craft with These Top UX Tools
When having the right UX tools is the crucial difference between having a highly effective design workflow and one that’s slow and unproductive, it’s important to stay up to date with the latest tools.

Olha Bahaieva
How to Conduct an Effective Design Sprint
A design sprint is a methodology used to validate ideas through design, prototyping, user testing, and collaboration in only five days, offering a more structured, effective approach to creative thinking.

Ondřej Dostál
Designing a VUI – Voice User Interface
Discover why conversational UIs and voice apps are surging in popularity and learn how to design voice user interfaces (VUIs) for both mobile and smart home speakers.

Frederik Goossens
Perfect Your UX Design Process: A Guide to Prototype Design
Prototype design is a powerful process detailing how designers do everything required to test, iterate, and develop prototypes, beginning with user flows and ending in functional wireframes.

Judit Casacuberta
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