Bringing a digital product to a new market can feel like navigating uncharted territory. Cultural differences are hard to identify but essential to understanding when developing a localized user experience.Continue reading →
Just as there are cause and effect relationships, there are the laws of UX: predictable outcomes and human behaviors in UX a designer can use to design superior products. This infographic explains it all.Continue reading →
Wireframing is a major step in designing any user interface, whether a website, application, or software product. Apps in the Adobe CC suite can be used to create wireframes for an efficient workflow.Continue reading →
After years without a dedicated UX tool and the mass migration to other options like Sketch, InVision, Zeplin, and Figma, Adobe started the development of Adobe XD, its new UX solution. Explore the Adobe alternative, its exclusive features and how it compares with Sketch, the market’s main choice.Continue reading →
Designing past mobile or desktop interaction boundaries and into the physical world opens up possibilities to create immersive environmental experiences.Continue reading →
Interaction design principles form the bedrock of awesome UX. Truly great interaction design relies on a set of conventions, standards, best practices and rules-of-thumb.Continue reading →
The top five reasons why creating a styleguide early is especially important for startups in spite of the inherent challenges.Continue reading →
Reflections on the disappearance of web forms. How mobile biometrics could unlock a personal data vault that provides what’s necessary, killing forms entirely.Continue reading →
Toptal designer Bronwen Rees explains how in persuasive design, social and psychological triggers can be utilized to influence user behavior.Continue reading →
Often, designers make the mistake of designing apps for their own vanity, focusing on the veneer instead of designing a great user experience. As Steve Jobs once said, “Most people make the mistake of thinking design is what it looks like.”
In this article, Toptal UX Designer ￼Miklos Philips discusses Jobs’s point of view and clarifies the importance of designing for people.Continue reading →
You probably wouldn’t stare at a white screen on a site or app for more than a few seconds without a page load status or time indicator. A well-crafted loading animation helps you stay engaged while you wait. Toptal Design Editor Tidjane Tall will show you how Slack, Trello, and Flickr loading animations can be done with ease. You’ll be able to apply what you learn to create your own branded loading animation from scratch.Continue reading →
From the great industrial designer Dieter Rams explaining his principle of design, to Adam Grant discussing the habits of original thinkers, we’ve curated the best of the best videos for designers. So sit back, and get cozy with some of our favorite design videos.Continue reading →
Anticipatory design is the UX technique of simplifying processes and responding to user needs one step before they actually express those needs, simplifying user decisions and leading to magical experiences.Continue reading →
Recent studies have found that in the U.S., 75 percent of children younger than eight have access to a smartphone or tablet, as do 36 percent of kids under the age of one. Although video games and apps have always carried the stigma of being detrimental to youth development, science has proven that some products can actually enhance a child’s cognitive strength. This presents a great opportunity and responsibility to digital designers and developers to influence tomorrow’s generations in a positive way.
In this guide, Toptal Designer Tanya Unger breaks down the differences and similarities between designing for kids and designing for adults. Then she presents a proven framework and offers some additional tips.Continue reading →
Check out a curated collection of beautiful and futuristic vehicle UIs created by different designers from around the world.
Some of the designs are captured from live products, some are still in development, and some are purely concepts designed to push the bounds of what is even considered possible.Continue reading →
Should usability ever be sacrificed for design experimentation? What is there to be learned from products that challenge the expectations of users? Might portfolio projects be the ideal venue in which to push these boundaries?
In the first Toptal Design Talk, Toptal Technical Editor Kent Mundle and freelance designer Darko Stanimirovic discuss these questions over the contentious online portfolio for the art studio, Ro-Lu.Continue reading →
The impending adoption of Smart Home technology is looming. What will this mean for domestic life as we know it? For as long as people have kept homes, the dwelling has been a refuge for isolation. With the security concerns surrounding Smart Home technology and the rise of the Internet of Things, has our concept of the home changed forever?
In this article, design editor Kent Mundle questions where Smart Home technology is now, how it relates to the history of home automation, and what might be next for the market.Continue reading →
Is it ever safe to sacrifice usability for experimentation in web design? What can be learned from products that challenge the values of web designers? Are portfolio projects potentially the perfect venue to push the boundaries?
In the first Toptal Design Talk, Toptal Technical Editor Kent Mundle and freelance designer Darko Stanimirovic discuss these questions over a contentious website portfolio for the renown studio, Ro-Lu.Continue reading →