Ana is a UX/UI designer with several years of design experience and a career specializing in digital interfaces and design systems, primarily for dashboards and mobile apps. She loves working with content, analyzing, and making strategic design and user-centered decisions. Ana then transforms these into concepts then wireframes, mockups, and prototypes that all lead to the development of intuitive digital products with seamless user experiences.
Redesigned a well-established US-based property explorer and inspection tool, that resulted in 30% more users and -11% bounce rate.
Designed a platform that connects media producers and top journalists with leading subject matter experts and organizations across a wide range of topics.
Designed a platform for managing and matching company projects with employees, their skillset and cost.
Designed a platform for the online streaming of church services.
Worked as a UX/UI design leader on client-based and internal projects.
Technologies: Design Systems, Mobile UX, Interviews, Organization, Task Scheduling, Project Planning, Persona Design, Webflow, Notion, HTML, CSS, Figma
Senior UX/UI Designer
2019 - PRESENT
Redesigned a load balancer and proxy server for TCP and HTTP-based applications that spreads requests across multiple servers. New design system and complete visual refresh, together with an improved UX for micro-interactions and interface management.
Technologies: HTML, CSS, Docker, Figma
2017 - PRESENT
TEAM Informatics, Inc.
Developed the complete UX/UI for an online platform (bound by NDA).
Brainstormed and refined ideas in Balsamiq.
Built low-fidelity prototypes in InVision.
Created high-fidelity designs and refined things in Sketch.
Presented and communicated with management.
Technologies: InVision, Sketch, Balsamiq
Lead UX/UI Designer
2016 - 2018
Mpire Network, Inc.
Redesigned completely a UX/UI interface for a performance-based online and mobile marketing platform.
Designed both Android and iOS performance report apps.
Analyzed the customer experience data through the FullStory platform and implemented UX improvements based on it.
Designed and implemented the redesign of Android games.
Work in a sprint-based environment with daily scrums, task tracking in Atlassian Jira, and documentation handling in Atlassian Confluence.
Collaborated with domestic and international development and management teams.