Gabriel Smetzer, Designer in Vancouver, BC, Canada
Gabriel Smetzer

Designer in Vancouver, BC, Canada

Member since November 28, 2022
Gabriel is a freelance designer and creative director with over a decade of experience working for great studios and clients, including Apple, Google, and Meta. Gabriel combines his expertise in design theory, story design, and emerging technologies with the ability to rapidly build and test product ideas for the market or exemplify already great products.
Gabriel is now available for hire

Portfolio

Digital Design

Employment

  • Design Lead

    2022 - 2022
    Territory Studio
    • Developed visual concepts, designs, and renders for NEOM The Line, a proposed Saudi Arabian megacity.
    • Built a real-time broadcast brand design package for the LIV Golf tournament.
    • Designed screen graphics for the Star Wars Jedi: Survivor flagship videogame.
    Technologies: 3D Animation, 3D Modeling, Visual Design, Illustration, Design Systems, Videos, Content Creation, Adobe Photoshop, Graphic Design, Augmented Reality (AR), Motion Design, Adobe, Cinema 4D, Conceptual Design, 3D Rendering, Animation, Design, Character Animation, 3D Motion Graphics, 3D Design, Production, Character Illustration, Futurism, Presentation Design, Animated Logos, Adobe After Effects, 3D Logos, Digital Illustration, Art, Digital Art, Artwork, Vector Illustration, 2D Animation, Motion & Animation Design, Video Editing, Brand Design, Pitch Decks, Art Direction, Ad Design, Promotional Videos, Presentation Development, Rigging, Video Animation, Creative Briefs, Team Leadership, Creative Direction, Image Retouching, Digital Design, 3D Product Modeling, Adobe Illustrator, Photoshop CC, 3D Character Animation, 3D Art, Adobe Creative Suite, Visual Art, Visual Design Language, Marketing Design, Visual Effects (VFX), 3D Graphics, Infographs, Logo Design, Creative Director
  • Senior Designer

    2022 - 2022
    Buck
    • Defined the motion design, layout, and brand rules for the future of Meta's metaverse to guide the upcoming production.
    • Rendered the farm management of each animated sequence.
    • Collaborated with the art director to fulfill a Figma document for the client.
    • Conducted daily meetings to discuss iteration reviews and motion design improvements.
    • Handled keyframing, compositing, playblast previews, lighting, and composition.
    Technologies: Cinema 4D, Figma, Adobe, After Effects CC, Conceptual Design, Motion Design, Motion Logo Design, Visual Design, Illustration, Branding, Design Systems, Videos, Content Creation, High-fidelity Mockups, Adobe Photoshop, Graphic Design, Augmented Reality (AR), Brand Guidelines, 3D Modeling, 3D Rendering, 3D Animation, Animation, Design, Character Animation, 3D Motion Graphics, 3D Design, Production, Infographics, Character Illustration, Futurism, Presentation Design, Animated Logos, Adobe After Effects, 3D Logos, Digital Illustration, Art, Digital Art, Artwork, Vector Illustration, 2D Animation, Motion & Animation Design, Video Editing, Brand Design, Pitch Decks, Art Direction, Ad Design, Promotional Videos, Presentation Development, Rigging, Video Animation, Creative Briefs, Team Leadership, Creative Direction, Image Retouching, Digital Design, 3D Product Modeling, Adobe Illustrator, Photoshop CC, 3D Character Animation, 3D Art, Adobe Creative Suite, Visual Art, Visual Design Language, Marketing Design, Visual Effects (VFX), 3D Graphics, Infographs, Logo Design, Creative Director

Education

  • Associate Degree in Media Arts
    2004 - 2006
    Berkeley City College - Berkeley, California, USA

Experience

Tools

  • Cinema 4D

Location

Vancouver, BC, Canada

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