
Karl Schultz
Verified Expert in Design
Designer
Portland, OR, United States
Toptal member since October 25, 2022
Karl Schultz is a sound designer, composer, and audio engineer for interactive media. His sound design and music have appeared in several independent games and films, and he is an emerging force in the world of audio for new media. Educated in Silicon Valley, Karl is a trenchant audio technologist with knowledge of interactive audio implementation, multiple scripting languages, and game engines.
Portfolio
Work Experience
Freelance Sound Designer and Composer
Self-employed
- Collaborated with independent game developers and filmmakers to create and implement sound and music for multiple independent video game and film projects.
- Designed sound effects for a top-down platformer production entitled Battery Boi, set to be released at the end of 2022.
- Created sound effects for a virtual reality weather simulator currently in the works.
- Wrote music and sound effects for a game called It'sOVER: A Breakup Simulator. A visual novel doing the inverse of a traditional dating simulator. In this game, the goal is to get out of a relationship.
- Provided music for a prototype project for Sony Interactive Entertainment as part of a student project with the San Francisco Conservatory.
Linguistic Tester
WeLocalize, Inc.
- Collaborated with team members to ensure software product consistency for Fortune 100 clients.
- Tested in real-time programs used by millions of users globally in multiple countries and languages.
- Troubleshot thousands of lines of linguistic content according to company editorial best practices.
Audio Graduate Student
San Francisco Conservatory of Music
- Produced and edited sound effects for interactive media in Cockos REAPER, pro tools, and other DAWs.
- Recorded foley sound effects in the studio and live in the field.
- Implemented original music and sound effects content for a game as a coursework requirement.
Rural Music Facilitator
AmeriCorps
- Partnered with AmeriCorps to offer music lessons in five under-served public schools in Lake County, OR.
- Taught classroom music lessons and band and choir for kindergarten through 12th grade.
- Offered private lessons to dozens of students in piano, music composition, theory, and sound design.
Education
Professional Studies Degree in Audio Technology and Sound Design
San Francisco Conservatory of Music - San Francisco, CA, USA
Master's Degree in Music Composition
San Francisco Conservatory of Music - San Francisco, CA, USA
Summer Program in Music Theory, Counterpoint, and Composition
European American Musical Alliance - Paris, France
Bachelor's Degree in Liberal Arts and Music
Lewis and Clark College - Portland, OR, USA
Certifications
Dante Certification Level 3
Audinate
Pro Tools Certified User
Avid
Skills
Tools
Avid Pro Tools, Logic Pro, Cockos REAPER, Studio One, Ableton, Unreal Engine, Wwise, Ableton Live, Adobe Audition, Cubase, Sound Forge, Adobe Premiere Pro, GameMaker Studio
Industry Expertise
Games, Music
Languages
Max/MSP/Jitter, C#, C++
Platforms
iOS
Other
Sound Design, Musical Scores & Soundtracks, Field Recordings, Foley & Sound Effects, Music Composition, Orchestration, Music Harmony, Sound, Unity, Audio Processing, Audio Production, Audio, Human-computer Interaction (HCI), Audio Engineering, Piano, Liberal Arts, Dante, First-Person Shooter, Mixing, Mastering, A/V Systems
Experience
- Audio - 5 years
- Games - 5 years
- Human-computer Interaction (HCI) - 5 years
- Sound Design - 5 years
- Logic Pro - 5 years
- Avid Pro Tools - 5 years
- Field Recordings - 5 years
- Foley & Sound Effects - 5 years
Tools
- Avid Pro Tools
- Logic Pro
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