Matthew is available for hire
Hire MatthewMatthew Ortega
Verified Expert in Design
Designer
Location
New York, NY, United States
Toptal Member Since
August 11, 2017
Matthew has been a designer for over seven years and continues to love what he does. Although he's worked in all design areas, he specializes in pixels and code. Matthew also runs a creative technology studio called Form & Void and the freelance design collective, Peopl. His clients have included Apple, Verizon, R/GA, Critical Mass, and Citibank.
Portfolio
Work Experience
Staff Product Designer
2022 - 2024
Unity
- Refreshed the core visual language for building apps at Unity.
- Built a 100-component design system library of components.
- Reorganized team processes to achieve increased design team velocity.
Technologies: Figma, Unity, Spline, Bezi, Visual Studio Code (VS Code), Web App Design, Mobile App Design
Product Designer
2021 - 2022
Handsome @ Unity
- Conducted team and stakeholder interviews and developed hypotheses for design team improvements.
- Developed a UI refresh that would be applied across the line of Unity products.
- Maintained and documented a large cross-platform design system that included spatial contexts.
Technologies: Framer, Blender, Docusaurus, User Interface (UI), User Experience (UX), Spatial Design, Unity, Figma, Web App Design, Mobile App Design
Lead XR & System Designer
2019 - 2021
Verizon Media
- Created designs and prototypes with Framer, Unity, Three.js, and Blender.
- Maintained a multiplatform software development kit (SDK) and design system.
- Acted as the bridge between the design and development teams.
Technologies: Figma, Unity, Framer, User Experience (UX), User Interface (UI), Blender, iOS, Android, Web App Design, Mobile App Design
Freelance Lead Interactive Design (Remote)
2018 - 2019
Crowdtap
- Developed the dashboard and other screens UI and UX design.
- Defined the style guide for the UI elements based on a renewed version of branding.
- Created concepts and ideas for the iOS mobile app.
Technologies: Zeplin, Sketch, Principle, InVision, Mobile App Design
Freelance Interactive Designer
2017 - 2017
R/GA
- Worked on a project for one of the biggest telecommunications companies that aimed to redesign how the company acquires new customers.
- Was involved a major UX overhaul along with the implementation of a new visual identity.
- Participated in a faced-paced environment with a team of more than 20 people.
- Worked in a collaborative environment where UI and UX designers equally input on visual standards and flow design.
- Iterated quickly on designs within months—working in Sketch and testing prototypes in InVision and Principle.
Technologies: Principle, InVision, Sketch, Mobile App Design
Freelance Interactive Art Director
2016 - 2016
Apple
- Worked on the blue sky concepts for the revamp of the Apple online store.
- Implemented, in a small team, the changes to the marketing site for an upcoming launch.
- Was required to learn the entire design system and Human Interface Guidelines of Apple before starting on any live work.
- Worked with some of the best designers in the world.
- Worked on items that eventually ended up in front of Apple Executives.
Technologies: Adobe Photoshop, Principle, Sketch, Mobile App Design
Freelance Senior Designer
2015 - 2015
Critical Mass
- Relaunched, in a small team, a major banking app's design.
- Worked in an agile workflow, led design sprints, and built and tested clickable prototypes.
- Explored new ways to engage with customers, revised user flows, and worked on sections of the app.
- Participated in a fast-paced work environment—one-week sprints.
- Collaborated closely with developers to make sure that the designs were technologically feasible.
Technologies: InVision, Adobe Photoshop, Sketch, Mobile App Design
Designer
2012 - 2013
Barrel
- Worked as an interactive designer on projects spanning from identity design to web apps.
- Improved upon the workflow and tools used by the design team, along with giving presentations on new techniques in the design world.
- Often acted as a lead designer on project teams and took on some of the front-end development responsibilities when needed.
- Presented to clients on a regular basis; designers had a one-on-one relationship with clients to keep an open dialogue.
- Worked on small design teams that consisted of a designer, developer, and project manager.
Technologies: InVision, Front-end Development, Adobe Photoshop, Adobe Illustrator, Mobile App Design
Education
2017 - 2017
Certificate in Creative Technology
School for Poetic Computation: SFPC - New York City, NY, USA
2017 - 2017
Certificate in Interactive Telecommunications
New York University ITP - New York City, NY, USA
2011 - 2011
Continuing Education Certificate in Graphic Design
Parsons School of Design - New York City, NY, USA
2004 - 2008
Bachelor of Fine Arts in Visual Art
Rutgers University - New Brunswick, NJ, USA
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