Ole Goethe, Designer in Trieste, Province of Trieste, Italy
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Ole Goethe

Verified Expert  in Design

Bio

Ole is a human-engaged professional with over 15 years of experience and an innovative approach to idea and design development. He has a history of success providing creative direction and management, business strategy, and innovative interfaces at tech-forward, product-driven companies. Ole has specialized in enterprise SaaS and edtech, designing user experiences that serviced over 10 billion users, and regularly researches and writes about various HCI-oriented topics.

Portfolio

Work Experience

Chief Design Officer

2022 - PRESENT
Correlate
  • Revised the data model and completely revamped the user interface to improve the total experience.
  • Built the brand and design and updated the technology stack for a scalable app.
  • Conducted A/B testing, surveys, and other data-driven test methods.
Technologies: User Interface (UI), UX Design, UI Design, Product Design, Low-fidelity Prototypes, Branding, SaaS, Prototyping, SaaS Design, Software as a Service (SaaS), Enterprise SaaS, Web UX Design, MVP Design, Mobile App Design, Design Leadership, Web App Design, Web App UI, Web App UX, Responsive Web Design (RWD), Web Design, Websites, Mobile Design, Mobile Prototypes, Mobile UX, Mobile UI, App Design, Figma, Product Ownership, B2B, Dashboard Design, Component Libraries, User Research, Web, Advertising, Email Templates, Email Template Design, Marketing Design, Professional Services, Visual Design, Design Systems, UI Components, Web Components, Data Visualization, UX Audits, Educational Platform Design, Learning Management Systems (LMS), Interactive UI, Interactive UX, Business Process Automation, Design Thinking, Information Architecture (IA), User Journeys, Mockups, Wireframing, User Testing, Service Design, Data-driven Design, UI Animation, Business to Business (B2B), Enterprise Design, Heuristic Evaluation, UX Tools, App UX, Market Research

Associate Professor

2020 - PRESENT
Excited – Norwegian Centre for Excellence in IT Education
  • Developed several proofs of concept supported by research topics like gamification and user experience.
  • Built a system design supported by UI design, flow, and logic schemes.
  • Created user stories for several personas; students, teachers, and recruiters.
Technologies: Tools, Education, User Research, Educational Platform Design, Learning Management Systems (LMS), Qualitative Research, User Testing, Design Sprints, Research

Associate Professor

2016 - 2022
Kristiania University
  • Served as an associate professor at Kristiania, a professional undergraduate and graduate school located in Oslo, Norway. It's recognized as one of Norway's top game development schools and has over 100 students enrolled each academic year.
  • Conducted game development focusing on rapid prototype and agile project management.
  • Focused on synthesizing theoretical and applied knowledge with the intent to enable our designers and programmers to be agents of change in society.
Technologies: Animation, Game Art, UI Design, Education, User Research, Qualitative Research, User Testing, Design Sprints, Mobile Game Design, Adobe Suite, Research

Associate Professor

2012 - 2016
Inland University
  • Acted as an associate professor at Inland University, a professional undergraduate and graduate school located in Hamar, Norway.
  • Conducted game and motion graphics development focusing on rapid prototype and agile project management.
  • Synthesized theoretical and applied knowledge with the intent to enable our designers and programmers to be agents of change in society.
Technologies: Autodesk Maya, Photoshop CC, After Effects CC, Cinema 4D, Education, User Research, Qualitative Research, User Testing, Design Sprints

Creative Technologist

2013 - 2015
Harvard University
  • Designed a web app that demystified large-scale image collections.
  • Built UI and UX designs before doing the implementation of the algorithm with two team members.
  • Created a selection of user stories with library and museum-goers.
Technologies: JavaScript, User Experience (UX), Education, User Research, Data Visualization, Educational Platform Design, Learning Management Systems (LMS), iOS, Qualitative Research, User Testing

Motion Designer

2008 - 2008
Bonfire Labs
  • Joined the team that created advertisements for Apple and other big brands.
  • Built assets for motion graphics using Photoshop and Illustrator.
  • Handled color correction, matte painting, and tracking, among other responsibilities.
Technologies: Adobe After Effects, Adobe Photoshop, Illustration

Cinematic Animator

2003 - 2008
Factor 5 | LucasFilm Games
  • Handled the cut-scene and in-game animations for several AAA titles.
  • Contributed to character development and implementation of polished animation.
  • Created thumbnails to finish animation work as part of a sequence of shots and in-game animation assets.
Technologies: Autodesk Maya, 3D Games, Game Design

Character Animator

2007 - 2007
Palma VFX
  • Produced in-game and cut-scene animation for video games.
  • Implemented polished animation and worked on character development.
  • Created thumbnails to finish animation work as part of a sequence of shots and in-game animation assets.
Technologies: Autodesk Maya, Game Design

Character Animator

2003 - 2004
Darkworks
  • Contributed to the cut-scene and in-game animations for one AAA title.
  • Developed characters and implemented polished animation.
  • Created thumbnails for finished animation work as part of a sequence of shots and in-game animation assets.
Technologies: Autodesk 3ds Max, Game Design

Lead Animator

2001 - 2001
Storm Studios
  • Created several shots for the first animated full-length feature film in Norway.
  • Contributed to character development and implementation of polished animation.
  • Designed thumbnails for finished animation work as part of a sequence of shots and in-game animation assets.
Technologies: Autodesk Maya
2010 - 2011

Executive Program in Project Management

BI Norwegian Business School - Oslo, Norway

2004 - 2008

Master's Degree in Motion Picture

Academy of Art University - San Francisco, USA

1999 - 2002

Bachelor of Arts Degree in Computer Graphics

Academy of Art University - San Francisco, USA

1997 - 1999

Bachelor's Degree (Minor) in Computer Science

University of Westminster - London, UK

JANUARY 2023 - PRESENT

Analytics and User Experience

Nielsen Norman Group

NOVEMBER 2022 - PRESENT

The UX VP/Director

Nielsen Norman Group

SEPTEMBER 2022 - PRESENT

The Human Mind and Usability

Nielsen Norman Group

JANUARY 2022 - PRESENT

How to Interpret UX Numbers: Statistics for UX

Nielsen Norman Group

Tools

Figma, UX Tools

Industry Expertise

Education, Advertising, Professional Services

Platforms

Web, Mobile, Adobe Suite, iOS

Other

UX Research, Animation, Gamification, SaaS, UX Design, UI Design, Product Design, User Experience (UX), Prototyping, SaaS Design, Software as a Service (SaaS), Enterprise SaaS, Web UX Design, MVP Design, Mobile App Design, Design Leadership, Web App Design, Web App UI, Web App UX, Responsive Web Design (RWD), Web Design, Websites, Mobile Design, Mobile Prototypes, Mobile UX, Mobile UI, App Design, Product Ownership, B2B, Dashboard Design, Component Libraries, Email Templates, Email Template Design, Fintech, Marketing Design, Visual Design, UI Components, Web Components, Data Visualization, UX Audits, Educational Platform Design, Learning Management Systems (LMS), 3D Games, Game Design, Interactive UI, Interactive UX, Business Process Automation, Design Thinking, Data-driven Design, UI Animation, Business to Business (B2B), Enterprise Design, Heuristic Evaluation, App UX, Employee Experience Design, System Design, Graphic Design, Agile Project Management, Game Art, Spatial Design, Brand Design, Art, UX Leadership, Motion Graphics, Qualitative Research, Quantitative Research, User Research, User Testing, Remote User Testing, User Validation, User Interface (UI), Low-fidelity Prototypes, Branding, Design Systems, Information Architecture (IA), User Journeys, Mockups, Wireframing, Service Design, Design Sprints, Mobile Game Design, Telegram Bots, Market Research, Research, ADA Compliance, Web Accessibility, Accessibility, Civic Engagement, Digital Humanities, Real-time Data, API Integration, Website Setup, Productivity, File Management, Mobile UX Design

Experience

  • System Design - 10 years
  • Gamification - 10 years
  • Animation - 10 years
  • UX Leadership - 10 years
  • User Experience (UX) - 7 years
  • SaaS - 5 years
  • Spatial Design - 5 years
  • UX Research - 5 years
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