Pedro De La Cruz
Verified Expert in Design
Designer
Los Angeles, CA, United States
Toptal member since July 17, 2023
Pedro is a video game enthusiast passionate about animation. With a Bachelor of Science in game art and design and over seven years of hands-on experience, he brings expertise in creating captivating experiences that transport audiences into immersive worlds. Pedro specializes in 3D animation because he enjoys expressing his creativity in the three-dimensional realm.
Portfolio
Work Experience
3D Artist
An Online Freelance Agency
- Collaborated with various clients to help get their ideas to life.
- Animated fun shots like the Monopoly guy with a kitty and crazy explosive shots of buildings being destroyed.
- Created numerous custom rigs for video games, film, and ads.
3D Animator
AI Teach U
- Rigged a main character and other bipeds, including animals such as tigers and spiders.
- Led a team of animators, reducing the time needed to create animations.
- Animated a main character and other assets, including mammals and sea creatures.
3D Rigger/Animator
Signal Theory
- Rigged and animated Mega Rayquaza for a Pokémon playing card game ad.
- Built a custom rig for Mega Rayquaza using Maya, which included dynamic controls to assist with the animation process.
- Animated the key shots for Mega Rayquaza and updated a separate rig for Deoxys to polish/redo an animation for this other Pokémon.
3D Artist
Hustler/Vivid
- Assisted in the creation of film parodies of superhero movies for the adult industry.
- Textured, 3D-modeled, rigged, and animated scenes and characters for different parody films.
- Animated many of the shots using backplates to help with already filmed shots.
- Modeled many main characters like the Terminator and Ironman, with basic textures in Maya.
- Modeled, textured, and set up lighting for many background assets.
Education
Bachelor's Degree in Game Art and Design
Westwood College - Los Angeles, CA, USA
Skills
Tools
Autodesk Maya, 3ds Max, After Effects CS6, Unreal Engine, Adobe Photoshop
Other
Unity3D, 3D Animation, Game Animation, Character Animation, 3D Character Animation, Unity, 3D, Animation, Unreal Engine 5, Character Rigging, 3D Modeling, Rigging, Face Rigging, 3D Character Modeling, 3D Textures, Texturing, UV Mapping, Particle Effects, 3D Lighting, Particle Systems, 3D Rendering, Video Effects
Experience
- Character Animation - 12 years
- 3D Animation - 12 years
- Game Animation - 12 years
- Autodesk Maya - 10 years
- Unity3D - 7 years
- Character Rigging - 7 years
- 3ds Max - 6 years
- Unreal Engine 5 - 2 years
Tools
- Autodesk Maya
- 3ds Max
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