
Victor Murillo
Verified Expert in Design
Designer
Simi Valley, CA, United States
Toptal member since July 5, 2024
Victor is a versatile and seasoned 3D artist with over two decades of experience in the gaming industry. His expertise spans artistic and technical aspects of 3D art, making him a valuable asset whether collaborating with others or working independently. With a bachelor's degree in illustration, Victor is well-versed in Unreal Engine, Unity, and other game development engines.
Portfolio
Work Experience
Principal 3D Artist
First Contact Entertainment
- Collaborated with the art director to create and establish various lighting tools, pipelines, and techniques.
- Engaged with the engine team to enhance level performance and managed outsourced assets for improved engine performance.
- Leveraged Unreal Engine 5 to develop Unreal Blueprints and manage the game levels' world settings. I also handled surfacing and texture, authoring hero weapons, props, and tileable environment surfaces.
- Documented best game engine implementation practices in Confluence and built and refined modular modeling systems.
Lead Lighting Artist
Big Red Button Entertainment
- Worked on several games and VR experiences, including The Arcslinger, Google Daydream, Oculus, and HTC Vive.
- Implemented lighting in levels using Unreal Engine 4 and Unity and conducted high dynamic range tone mapping and post-processing edits to enhance the visual experience.
- Modified art assets to ensure optimal lightmap coverage and surface materials, collaborating with the lead technical artist to troubleshoot optimization and hardware performance.
- Modeled, textured, and rigged rigid body characters, props, and environment assets, mentoring junior artists in best game production pipeline practices.
Education
Bachelor of Arts Degree in Illustration
Art Center College of Design - Pasadena, CA, USA
Skills
Tools
Autodesk Maya, Substance Designer, Unreal Engine, Illustrator CC, Photoshop CC, Substance Painter, ZBrush, Marvelous Designer
Other
Drawing, Art & Painting, Unity, Unreal Engine 5, Unreal Engine 4, 3D Lighting, Illustration, Design
Experience
- Drawing - 20 years
- Autodesk Maya - 20 years
- Unity - 8 years
- Unreal Engine - 8 years
- Unreal Engine 4 - 6 years
- Substance Designer - 3 years
- Substance Painter - 3 years
- Unreal Engine 5 - 2 years
Tools
- Autodesk Maya
- Substance Designer
- Unreal Engine
- Substance Painter
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