Mobile

Showing 81-88 of 110 results

What Does Force Touch Mean For UI And UX?

by Nermin Hajdarbegovic

Force Touch is not a new idea. BlackBerry experimented with the concept back in 2008, and a few Android phone makers also examined the possibility of using Force Touch on their products. In fact, Force Touch support has been a part of Android for years; it was introduced in Android 1.0.

11 minute readContinue Reading

Apple Pay and Android Pay for Developers

by Nermin Hajdarbegovic

Today, we will be taking a look at the future of mobile payments and emerging opportunities for developers. Needless to say, with each new opportunity, developers will have to face new challenges. However, since we are talking about money, I don’t think anyone expects a shortage of software developers eager to learn a few new tricks and get into this space.

12 minute readContinue Reading

Is Developing For Car Infotainment Systems like Android Auto and Apple Carplay the Next Big Thing?

by Nermin Hajdarbegovic

Cars with next-generation connected infotainment systems will create new opportunities on several fronts. In case you already have an infotainment system with a neat touchscreen and GPS in your car, please accept my condolences; it’s about to become as obsolete as a Nokia 3310 compared to an iPhone.

13 minute readContinue Reading

Simplifying RESTful API Use and Data Persistence on iOS with Mantle and Realm

by Marcin Kmiec

A large number of modern mobile applications interact with web services in one way or another, and iOS applications are no different. Mantle (a model framework) and Realm (a mobile database) come with the promise of simplifying some of the hurdles in consuming web services through RESTful APIs and persisting data locally. In this article, Toptal engineer Marcin Kmiec shows how to build a simple iOS application using Mantle and Realm and demonstrates how this approach helps to eliminate a large amount of boilerplate code.

13 minute readContinue Reading

OpenGL Tutorial for Android: Building a Mandelbrot Set Generator

by Asa Kaplan

OpenGL, a cross-platform API for rendering 2D and 3D graphics, is extremely powerful and yet surprisingly easy to get started with. Although one may find the most common applications of OpenGL and rendered graphics in video games only, in reality there are far more uses. To demonstrate the power of OpenGL, we'll be building a Mandelbrot set generator on Android using OpenGL ES.

12 minute readContinue Reading

Android Customization: How to Build a UI Component That Does What You Want

by Ahmed Alamir

It is not uncommon for developers to find themselves in need of a UI component that is either not provided by the platform they are targeting or is, indeed, provided, but lacks a certain property or behavior. The answer to both scenarios is a custom UI component. The Android UI model is inherently customizable, offering the means to create custom UI components in various ways.

11 minute readContinue Reading

Case Study: Using Toptal To Reel In Big Fish

by Nermin Hajdarbegovic

Whether you’re an avid angler or an app developer, you may be interested in taking a closer look at the development of a fishing app, which involved some of your fellow Toptalers. The goal was to create an app that would be truly useful in a professional fishing setting, while at the same time meeting a hard deadline. Since Fatsack Outdoors wanted to launch the app at one of the biggest fishing tradeshows of the year, the deadline was non-negotiable.

5 minute readContinue Reading

OpenCV Tutorial: Real-time Object Detection Using MSER in iOS

by Altaibayar Tseveenbayar

Detecting objects of interest in images has always been an interesting challenge in the realm of computer vision, and many approaches have been developed over recent years. As mobile platforms are becoming increasingly powerful, now is the perfect opportunity to develop interesting mobile applications that take advantages of these algorithms. This article walks us through the process of building a simple iOS application for detecting objects in images.

8 minute readContinue Reading

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