Android

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Is Developing For Car Infotainment Systems like Android Auto and Apple Carplay the Next Big Thing?

Cars with next-generation connected infotainment systems will create new opportunities on several fronts. In case you already have an infotainment system with a neat touchscreen and GPS in your car, please accept my condolences; it’s about to become as obsolete as a Nokia 3310 compared to an iPhone.

13 minute readContinue Reading
Nermin Hajdarbegovic

Nermin Hajdarbegovic

OpenGL Tutorial for Android: Building a Mandelbrot Set Generator

OpenGL, a cross-platform API for rendering 2D and 3D graphics, is extremely powerful and yet surprisingly easy to get started with. Although one may find the most common applications of OpenGL and rendered graphics in video games only, in reality there are far more uses. To demonstrate the power of OpenGL, we’ll be building a Mandelbrot set generator on Android using OpenGL ES.

12 minute readContinue Reading
Asa Kaplan

Asa Kaplan

Android Customization: How to Build a UI Component That Does What You Want

It is not uncommon for developers to find themselves in need of a UI component that is either not provided by the platform they are targeting or is, indeed, provided, but lacks a certain property or behavior. The answer to both scenarios is a custom UI component. The Android UI model is inherently customizable, offering the means to create custom UI components in various ways.

11 minute readContinue Reading
Ahmed Alamir

Ahmed Alamir

Case Study: Using Toptal To Reel In Big Fish

Whether you’re an avid angler or an app developer, you may be interested in taking a closer look at the development of a fishing app, which involved some of your fellow Toptalers.

The goal was to create an app that would be truly useful in a professional fishing setting, while at the same time meeting a hard deadline. Since Fatsack Outdoors wanted to launch the app at one of the biggest fishing tradeshows of the year, the deadline was non-negotiable.

5 minute readContinue Reading
Nermin Hajdarbegovic

Nermin Hajdarbegovic

Android M (Android 6.0) For Developers: An Evolutionary Step In The Right Direction

Google announced Android M at its annual I/O dev conference in late May, and the new OS is coming to our beloved Android devices later this year. Android 6.0 is more of an evolutionary step, whereas Android 5.0 was a big leap forward thanks to its 64-bit ART runtime and all new Material Design.

However, Android M should not be dismissed as a minor update. In this post, I will try to explain why.

9 minute readContinue Reading
Nermin Hajdarbegovic

Nermin Hajdarbegovic

Brace Yourselves Android Developers, A New Android Compiler Is Coming

With Dalvik out of the picture, many people expected Google’s new 64-bit capable ART runtime to stick around for years, which it probably will, but it will get a major overhaul in the near future. In addition to offering support for 64-bit hardware, ART also introduced ahead-of-time (AOT) compilation, while Dalvik was a just-in-time (JIT) compiler.

Throw in new 10-core ARM processors and Intel mobile processors based on three different architectures, and you end up with spicy, Google-style hardware gumbo.

11 minute readContinue Reading
Nermin Hajdarbegovic

Nermin Hajdarbegovic

Android TV Development – Big Screens Are Coming, Get Ready!

Google wants to bring Android to everything from phones and watches to cars and smart television sets. Unlike Google TV, Android TV is much closer to standard Android. It runs Android 5.0 (at least in the initial launch version) and can be used on new TVs, as well as on standalone devices.

Android TV is not just about improving the way people consume TV content, it’s more about changing the way they do it.

11 minute readContinue Reading
Nermin Hajdarbegovic

Nermin Hajdarbegovic

Android Developer’s Guide to the Google Location Services API

Location-based applications on our mobile devices have changed the way we interact with mobile technology. The list of these applications is extensive and has had a major impact on our lives.

This article walks us through a step-by-step tutorial of how to determine the location of an Android device using Google Location Services API.

8 minute readContinue Reading
Danny Gonzalez

Danny Gonzalez

Android Testing Tutorial: Unit Testing Like a True Green Droid

The extremely diverse and fragmented Android ecosystem poses certain challenges when it comes to testing. In this article, we take a look at some approaches that can be effective with tackling these challenges and ease the process of writing and automating tests.

12 minute readContinue Reading
Marko Vitas

Marko Vitas

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