Hire Freelance GLSL Developers and Engineers
Ricardo Costa
A professional developer for over 13 years, Ricardo focuses on game development, computer graphics, including rendering, computer vision, and VR/AR, artificial intelligence, and client-server systems. He is also an Unreal Engine expert with eight years of experience. Ricardo is passionate about cutting-edge technology, optimizing complex systems, and creating real-time, high-performance software.
Show MoreErick Katzenstein
Erick is a full-stack engineer with exceptional velocity and an obsession for UX design. With 15 years of experience in engineering and design, his main areas of expertise include product development, 3D interaction, data visualization, and conversational AI (ChatGPT and Llama 2). Erick can build an entire product from scratch and looks forward to the next exciting project.
Show MoreJason RT Bond
Jason has over a decade of experience in video games, virtual/augmented reality and 3D assets. He is an expert in the Unity Engine and can work with a wide variety of platforms (web, mobile, PC/Mac, game consoles). He prefers a multi-disciplinary approach—having a background in both game design and coding, as well as experience in audiovisual content creation pipelines.
Show MoreGoran Lalić
Goran was a hobbyist indie game developer on the side for a decade and liked it so much that he pursued a career in it. From junior member of a startup to chief architect in a large company, Goran has a variety of experience in game and web development. He is comfortable at all stages of development (design, implementation, optimization, and integration of cutting edge advanced graphics) and a variety of platforms (2D/3D, desktop, web, mobile).
Show MoreDaan Terra
Daan is enthusiastic and helpful. He uses software design with object-oriented thinking and system engineering principles in technical domains. He's experienced in developing large and complex products, using requirement engineering for the regulated medical field. He's comfortable with C#.NET, Java, Python, and Android. Daan worked in interdisciplinary teams as team lead, scrum master, and product owner. International projects resulted in the successful and timely delivery of entire products.
Show MoreGuillaume Fradin
As an entrepreneur and seasoned front-end developer, Guillaume has years of experience using and creating tools around videos and images. Always thinking about the user first, he tries to find the best way to design and develop features so that they can be easily understood and used. He is conscientious, believes in communicating goals clearly, iterating over initial ideas to constantly improve them, and testing his code thoroughly.
Show MoreFabian Rückert
With a master's degree in computer science and more than nine years of hands-on experience, Fabian is an expert in the field of computer graphics. His technical knowledge, creativity, and eye for detail produce truly engaging virtual experiences. Fabian is also experienced as a freelancer and knows that the keys to success when working remotely with a client are clear communication, defining expectations, and delivering exemplary work on time.
Show MoreNilson Souto
Nilson started programming in C/C++ after playing video games for the first time at a young age. Over the last few years, he has worked on iOS applications mostly, and he's now focusing on game development, computer graphics, physics simulation, and vehicle simulation. He's also a 2D/3D technical artist.
Show MorePere Casafont
Pere is a software architect with over a decade of experience working on JVM-based back-end products ranging from custom binary protocols to REST APIs on Ktor. He has a remarkable ability to work on and get the best out of any kind of project. Once Pere is in a team, they will gradually notice an increase in that team's cohesion and performance, no matter his position in it. He is very communicative, proactive, and committed to the projects he works on.
Show MoreViktor Kyriazakos
Viktor is a results-driven and multidisciplinary professional with exceptional logical and analytical skills. He has more than five years of experience in augmented and mixed reality, computer vision, and graphics for mobile platforms. Having delivered many successful projects in AR and R&D, he is eager to take on new projects that will leverage and expand his ML and AI skillsets.
Show MoreTomas Macek
Tomas has several years of remote contract work experience as a developer. He's developed his workflow to be able to quickly and effectively deliver complete and polished end products and to communicate the projects' outputs. Tom is passionate about developing mobile 3D applications and games—especially augmented and virtual reality related ones, fully native or built using Unity.
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