Hire Freelance Maya Developers and Engineers
Christopher Kroll
Chris is a full-stack Unity developer with 10+ years of experience developing for various platforms and genres. He combines a diverse skillset in art, design, mathematics, and coding to bring complex ideas from vision to reality. Chris is willing to embrace new challenging projects where he can partner with people who share his passion for game development.
Show MoreErwann Baudet
With a background in computer science and specialized in fluid mechanics, Erwann is a self-sufficient and rigorous technical developer with versatile and strong skills. In the past years, he has developed lots of productions tools in C++/Python and managed a large team of visual effects artists for high-end blockbuster movies. He is focused on emerging new technologies and is always looking for new challenges.
Show MoreIbraheem saleh
Ibraheem is a passionate developer with a keen acumen for learning who solves unique and engaging tech problems, making great projects come to life. He has developed an escape room in a bus, a VR roller coaster, and an AR presentation tool for auto shows, just to name a few. He has proven experience in everything from programming languages and environments, mechatronics, computer animation, VFX, and CAD modeling to CFD and FEA analysis and even some welding and fabrication.
Show MoreGady Elkarif
Gady is a full-stack engineer and a game developer/designer with professional experience working on enterprise and startup projects. He's passionate about learning, expanding his knowledge, building high-quality games both in Unity3D and Unreal Engine.
Show MoreAna Škaro
Ana is a software engineer with a master's degree in computer science, focusing on game development in Unreal Engine 4. In addition to game development, her previous experience ranges from big data engineering and analytics to DevOps, CI/CD, and team leadership. In Ana, you'll find a perpetually curious lifelong learner eager to jump into new problems, a kind and intentional communicator, comfortable leading and being led, and an enthusiastic collaborator.
Show MoreGuillaume Fradin
As an entrepreneur and seasoned front-end developer, Guillaume has years of experience using and creating tools around videos and images. Always thinking about the user first, he tries to find the best way to design and develop features so that they can be easily understood and used. He is conscientious, believes in communicating goals clearly, iterating over initial ideas to constantly improve them, and testing his code thoroughly.
Show MoreEvan Minto
Evan is a full-stack web developer and designer focusing on the front end and can adapt to any web project you throw at him. He's built complex digital reader applications, launched design systems for startups, trained teams in accessibility best practices, and more. Evan enjoys solving challenging design problems using UX research practices and cutting-edge web technology. He strongly values usability, performance, and maintainability and prefers working with clients who feel the same.
Show MorePatrick Spizzo
Patrick has been a developer for over a decade now. First as a sole developer, then working on a growing Java team, and eventually leading two small teams within a larger organization. Most recently, he has designed and wrote a subscription-based web application for health practitioners. He is comfortable working with teams of any size, communicates very well, loves learning new skills, and tackling new challenges.
Show MoreVladimir Peric
Vladimir is a game developer with experience in Unity, Unreal Engine 4, game development, VFX, animation, modeling, marketing, and entrepreneurship—publishing many games. He's worked as a lead engine developer at Ubisoft and has helped create the AR/VR specialization at Toptal.
Show MoreSebastian Janisz
Sebastian is a rockstar programmer with two decades of programming experience in games and tech, including many solo indie games. He has worked with Disney multiple times, for whom he was tasked with their highest priority R&D projects (including tracking for Jedi Challenges AR, which other experts claimed was impossible). He codes many times faster than normal and is suited for problems that are too difficult, tedious, or time-sensitive for other programmers (especially in game development).
Show MoreRobert Lehmann
Robert is a passionate gamer, experienced director of engineering, and blockchain enthusiast with 10+ years of professional experience and a bachelor's degree in game design. He has developed two multimillion-dollar-grossing games in Unity3D, published on Google Play and the App Store: Solitaire Showtime and Mahjong City Tours, which has over 25 million downloads. Robert has also developed unique smart contracts and dApps across different blockchains.
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