Eoghan O Sullivan, Product Manager in Dublin, Ireland
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Eoghan O Sullivan

Verified Expert  in Product Management

Product Manager

Dublin, Ireland

Toptal member since April 14, 2020

Bio

Eoghan has 15 years of experience analyzing markets and defining, validating, and launching groundbreaking digital products. He has led cross-functional teams as a product manager, been a start-up founder and CEO, and delivered to millions of users across a range of fields such as biotech, pharma, advertising, eCommerce, and gaming while generating millions of dollars in value. He practices lean and agile methodologies to get to market efficiently and cost-effectively.

Project Highlights

Von Republic
Launched the Von Republic gamer rewards platform, where Xbox One gamer's achievements are automatically turned into Von Coins to use on daily auctions. Launched in the United States, Canada, United Kingdom, and Ireland to nearly 100,000 downloads.
Von Bismark Wardrobe
Built and launched 'The Wardrobe,' an in-store augmented reality mirror to over one million users for brands like Vodafone, Cadbury's, and Virgin Media.
The Mall X
Developed a custom eCommerce solution for Xbox One using the Kinect camera to allow users to 'dress' themselves on-screen using augmented reality and live motion capture. Launched to hundreds of thousands of homes in the US.

Expertise

  • Adobe CS6
  • Agile
  • Asana
  • Branding
  • Budget Management
  • Design
  • Jira
  • UX Flows

Work Experience

CEO

2013 - 2020
Von Republic
  • Acted as CEO to collaborate with clients such as Microsoft, Vodafone, Virgin, and large ad agencies to scope, build, and launched market-changing products in gaming, retail, and eCommerce.
  • Assisted numerous blue-chip companies in biotech, retail, tech, and gaming on both B2B and B2C projects. Confidently navigated through stakeholder concerns to bring a product to market.
  • Developed 2-sided marketplaces, eCommerce stores, and complex full-stack web apps accessed from the web, mobile, and Xbox One.
  • Delivered ground-breaking products in gaming services, in-store retail, out of home advertising, and eCommerce.

Product Manager

2010 - 2012
Tender3D
  • Launched a 2-sided marketplace to match the best 3D talent around the world with the design studios that needed them.
  • Signed up over 1,600 artists and niche studios around the world to the service.
  • Built groundbreaking features such as dynamic image mark up that would become industry standard in later years.

Creative Director

2005 - 2010
Pixel Lab
  • Delivered over one hundred B2B digital marketing and communication projects to dozens of global bluechip companies.
  • Led all design, UX ,and 3D-based projects from start to finish.
  • Generated millions of dollars in value to clients through our innovative B2B marketing campaigns.

Project History

Von Republic

Launched the Von Republic gamer rewards platform, where Xbox One gamer's achievements are automatically turned into Von Coins to use on daily auctions. Launched in the United States, Canada, United Kingdom, and Ireland to nearly 100,000 downloads.

I was the product owner involved in the market analysis, planning, design, and development of the Von Republic. I also put together the go-to-market plan, ran the closed beta, and then launched the product to market in four markets. Achieved 60%+ in the product market fit customer surveys (benchmarks of 40%+ are the industry standard).

Von Bismark Wardrobe

Built and launched 'The Wardrobe,' an in-store augmented reality mirror to over one million users for brands like Vodafone, Cadbury's, and Virgin Media.

The technology was truly groundbreaking. I conceived of the product and, after validating with market research, pulled together an MVP in ten weeks, which was used by hundreds of thousands of people over the holidays. This MVP later evolved to an in-store virtual wardrobe for retailers and brands which would track a shoppers' body in real-time (capturing 22 joints) and then allow them to physically try on digital clothing that was projected onto them on the screen.

The Mall X

Developed a custom eCommerce solution for Xbox One using the Kinect camera to allow users to 'dress' themselves on-screen using augmented reality and live motion capture. Launched to hundreds of thousands of homes in the US.

Worked closely with Microsoft Ventures to bring our Von Bismark Wardrobe technology to the Xbox One, where gamers could try on and buy clothing straight from their Xbox One in the home. Delivered to hundreds of thousands of homes after a global PR launch and signed thousands of brands to the platform. It remains the only other store ever to have been launched on Xbox One outside Microsoft's official store.

Education

1999 - 2003

Bachelor of Science Degree in Multimedia

(Dublin City University (DCU) - Dublin, Ireland

Skills

Tools

Adobe CS6, Cinema 4D, Office 365, Jira, Asana, GitHub, Slack

Paradigms

Agile, Scrum

Platforms

Adobe Suite

Other

UX Flows, Budget Management, Branding, Design, WordPress Themes, eCommerce, Microsoft Office

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