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Seamus Ryan

Seamus Ryan

Sandymount, Ireland
Member since July 6, 2018
Seamus has spent a large portion of his career at Microsoft—starting as a developer, moving onto a project manager role, then as a scrum master, and finally as an Agile coach for an organization of scrum masters. He has extensive experience in delivering line-of-business apps with a particular emphasis on moving applications into the cloud. Seamus is currently working on artificial intelligence and blockchain use in games.
Seamus is now available for hire
Project Highlights
  • Led the team that created the client apps based on an existing web app and back-end which tripled monthly unique users.
  • Led the creation of an open source tool for the gathering of psycholinguistic data for academics.
  • Acted as the scrum master/PM who managed the move for the Showcase IT app from web exclusive to the web, iOS, and Android.
Expertise
  • Academic Research
  • Blockchain
  • Business Psychology
  • Certified Scrum Master
  • Cloud Migration
  • Git
  • Kanban
  • Scrum
Education
Select Certifications
Employment
  • Lead Engineer | Project Manager
    2017 - PRESENT
    Ugliest Horse Studio
    • Directed the project management of all the ongoing engineering work.
    • Acted as the scrum master for the engineering team.
    • Provided business-to-business support for released components.
    • Wrote and designed statements of work for the selection of Vendors and contractors.
    • Managed a team of engineers and artists.
    • Designed and implemented the artificial intelligence for the B2B components.
  • Scrum Master
    2010 - 2017
    Microsoft
    • Acted as a scrum master on more than ten projects.
    • Contributed to the build of a cross-platform app (iOS, Android, web).
    • Adopted engineering best practices (TDD, CI/CD).
    • Implemented an app portfolio analysis for cloud adoption.
    • Coached a team, using the Agile methodology, and encouraged best practices and provided guidance.
    • Managed a geographical-distributed engineering team.
    • Ran large, multi-year, high-budget projects.
  • Project Manager
    2008 - 2009
    Lionbridge
    • Managed onsite software deployment projects.
    • Took on business analytic product ownership including new KPI adoption and management.
    • Created cross-region alignment on software outage management.
    • Managed local data-center modernization including visualization and VoIP adoption.
    • Developed a crisis strategy including onsite power-management and data backup and restoration.
Project History
  • MS Elite
    Led the team that created the client apps based on an existing web app and back-end which tripled monthly unique users.

    MS Elite is the flighting tool used internally in Microsoft to test new Microsoft applications and significant updates. It handles deployments, analytic gathering, and user feedback gathering.

    As part of this project, we took the existing web-based client and back-end, updated the services, and implemented a Windows, iOS, and Android client app to allow elevated permissions for deployments.

  • RDR | Psychology Tool
    Led the creation of an open source tool for the gathering of psycholinguistic data for academics.

    Seamus led the engineering team and worked as project manager for the creation of the RDR as part of the academic research at IADT, Ireland. The research goal was tracking the linguistical changes in a community as the product changes over time.

    The tool gathers Reddit data and formats it so it can be quantified in the most commonly used psycholinguistic tool, LIWC.

  • Showcase IT
    Acted as the scrum master/PM who managed the move for the Showcase IT app from web exclusive to the web, iOS, and Android.

    Showcase IT is the tool Microsoft uses to share its white papers and technical publications to the wider industry.

    We were brought in to modernize the project, move the application from dedicated hardware to the cloud, create mobile client apps, and provide own ongoing support of the live site and production environment.

    Core Outcomes:
    • Increased the number of users to 150,000 unique monthly actives.
    • Created iOS and Android mobile apps with a common code base.
    • Decreased downtime and increased user satisfaction scores.
    • Reduced the support cost with hardware optimization.

  • Simple AI | A Boid Swarm
    Re-implemented a movement algorithm from 1985 governing swarm decisions from a modern game engine and sold it to businesses.

    The asset provides the behavior tree, actor, and AI tasks for a developer to get a 2D-flock system working instantly.

    This component is being actively sold to other game development businesses where I own the ongoing relationship with these companies as well as manage the support and sustain the requirements.

  • Blockchain-based Card Game
    Led the engineering team that designed the distributed ledger for an as-yet-unannounced card game.

    In the creation of a CCG (collectible card game), I was brought in to advise and manage the engineering work done on the transaction and distributed ledge that managed the collection and trading system within the card game.

Education
  • Master's degree in Cyber Psychology
    2017 - 2019
    IADT | Dún Laoghaire Institute of Art, Design and Technology - Dublin, Ireland
  • Bachelor's degree in Computer Systems
    2006 - 2010
    University of Limerick - Limerick, Ireland
Certifications
  • Certified Scrum Master
    APRIL 2013 - PRESENT
    Scrum Alliance
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