Stylianos Avramidis, Project Manager in Athens, Central Athens Regional Unit, Greece
Stylianos is available for hire
Hire Stylianos

Stylianos Avramidis

Verified Expert  in Project Management

Project Manager

Athens, Central Athens Regional Unit, Greece

Toptal member since October 25, 2022

Bio

Stylianos is a highly-motivated and diligent project manager with a technical background. Experienced in B2C and B2B businesses, SaaS products, and agile methodologies, he has driven the release of more than 13 digital products hovering over 140% profit. Stylianos excels in delivering products and features within time and budget while leading multicultural teams.

Project Highlights

Minecraft Legends
Helped secure tens of millions of USD in funding with three milestones approved by the publisher.
Nodes and Links
Helped secure Series A funding, establishing and implementing Scrum processes and defining the product strategy.
Age of Empires 4
Helped secure tens of millions in funding with three milestones approved by the publisher.

Expertise

  • AI Design
  • AWS SDK
  • Game Design
  • Release Management
  • Scrum
  • Stakeholder Engagement
  • Technical Design
  • User Requirements

Work Experience

Head of Product

2021 - PRESENT
Nodes & Links
  • Established Scrum processes and organized the software development process and the team.
  • Contributed to creating user and customer profiles, identifying the market fit, and establishing the product strategy.
  • Helped land the first paying customers and establish a dedicated user base.

Senior Product Manager

2020 - 2021
Relic Entertainment
  • Helped secure tens of millions in fundings by getting seven milestones approved by the publisher.
  • Worked remotely with a team of 130 people for the successful and critically acclaimed release of Age of Empires 4 for Microsoft.
  • Streamlined processes that helped the company transition to remote work due to COVID-19.

Senior Project Manager

2018 - 2020
Black & Black
  • Managed 19 professionals across three teams, including developers, writers, producers, artists, designers, music composers, marketing specialists, and producers.
  • Reduced meetings by 30% and change requests by 56% by formalizing verification and validation processes.
  • Helped secure tens of millions of USD in funding with four milestones approved by the publisher.

Technical Project Manager

2017 - 2018
SONY
  • Oversaw the post-launch retention SaaS systems, such as social features, that kept retention 17% above the average for a Sony product.
  • Delivered the AI and in-house IDE tool for the team's content creators.
  • Coordinated a cross-functional team of eight members consisting of programmers, animators, artists, and marketing and QA specialists.

Product Owner and Project Manager

2014 - 2017
Creative Assembly
  • Coordinated with a cross-functional team to deliver final products using Agile and Scrum methodologies.
  • Released new products, elevating my department to one of the most profitable departments in the company.
  • Deployed more than four projects averaging a 140% net profit.

Project History

Minecraft Legends

Helped secure tens of millions of USD in funding with three milestones approved by the publisher.

My contribution to the project involved managing three teams and 19 people, including eight developers, one writer, one producer, three artists, two designers, one UX designer, one music composer, one marketing, and one producer. It also required contributing to the product roadmap for the following two years, identifying key customers and user personas, and retrofitting the product to accommodate the market fit. Throughout the project, I established the company's processes and workflows for Scrum, reducing meetings by 30% and change requests by 56% through formalizing the verification and validation processes, and oversaw the AI, word, scenario, and story teams.

Nodes and Links

http://www.nodeslinks.com

Helped secure Series A funding, establishing and implementing Scrum processes and defining the product strategy.

The project refers to a B2B platform sold to big construction companies as a decision support system using Big Data to predict the conclusion date of the projects. I helped secure Series A funding through various initiatives. It included establishing Scrum processes, defining the product strategy, and organizing the software development process and the team. It also involved identifying the market fit, eliciting user requirements to understand domain-specific needs, and managing stakeholders' expectations. I finally helped land the first paying customers and establish a dedicated user base.

Age of Empires 4

https://www.ageofempires.com/games/age-of-empires-iv/

Helped secure tens of millions in funding with three milestones approved by the publisher.

Worked on Age of Empires 4 for Microsoft, working remotely with a team of 130 people for its successful and critically acclaimed release. I helped get several milestones approved by the publisher and secure funding of tens of millions. The project also involved streamlining processes and meetings, helping with the overall strategic direction, working diligently into teams' restructuring based on their daily communication, and overhauling our documentation.

Education

2004 - 2010

Master's Degree in Computer Engineering

University of the Aegean - Samos, Greece

Certifications

DECEMBER 2019 - PRESENT

Fundamentals of Project Planning and Management

University of Virginia Darden School of Business

Skills

Tools

QuickBooks Online, Jira, AWS SDK, Google Analytics

Paradigms

Agile, Scrum, Requirements Analysis, Iterative Development, Release Trains, B2B2C, Business to Business to Consumer (B2B2C), Testing

Platforms

Monday.com, Azure, Amazon Web Services (AWS)

Other

Game Design, Market Fit, Stakeholder Engagement, Stakeholder Mapping, AI Design, Morpheus VR, Virtual Reality (VR), Release Management, Projects, User Requirements, Stakeholder Analysis, Agile Release Training, Bug Discovery & Tracking, Sprint Retrospectives, Project Review, SaaS, SaaS Product Management, Dashboards, Consulting, APIs, Events, Dashboard Development, Dashboard Design, Web Dashboards, Technical Project Management, Artificial Intelligence (AI), Stakeholder Management, Machine Learning, Project Tracking, Automation, Reporting, Data Science, Data Analytics, Communication, Key Performance Indicators (KPIs), Executive Reporting, Best Practices, Integration, Project Management, User Surveys, Storytelling, Innovation, Analytics, Performance Tuning, Hiring Process Development, Agile Software Testing, B2B Lead Generation, 3D Graphics, Music Production, Technical Design, C++, QA Testing, Digital Music, Graphics, Reviews, Process Flows, Hiring, Computer, Programming, IT Project Management, Marketing, Node.js, Extreme Programming, HTML

Collaboration That Works

How to Work with Toptal

Toptal matches you directly with global industry experts from our network in hours—not weeks or months.

1

Share your needs

Discuss your requirements and refine your scope in a call with a Toptal domain expert.
2

Choose your talent

Get a short list of expertly matched talent within 24 hours to review, interview, and choose from.
3

Start your risk-free talent trial

Work with your chosen talent on a trial basis for up to two weeks. Pay only if you decide to hire them.

Top talent is in high demand.

Start hiring