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Adam Johnson

Adam Johnson

Santa Monica, CA, United States
Member since April 4, 2014
Adam is an award-winning iOS engineer specializing in iPhone and iPad application development. He is experienced in enterprise distribution, and boasts extensive knowledge in the process of taking iOS applications from concept to release.
Adam is now available for hire
  • GitHub, 5 years
  • iOS SDK, 5 years
  • Objective-C, 5 years
  • Xcode, 4 years
  • iPad, 4 years
  • iOS, 4 years
  • Parse, 2 years
  • Swift, 1 year
Santa Monica, CA, United States
Preferred Environment
Xcode, Swift, Git
The most amazing... I've created is a social network based around users sharing the media that they are consuming. It is capable of handling a wide range of media types.
  • Senior iOS Engineer
    2015 - PRESENT
    Demand Media
    • Was the sole developer / maintainer of Saatchi Art apps. Served as the hiring manager for mobile engineers.
    Technologies: Objective-C, Swift
  • Co-Founder
    2011 - PRESENT
    One Month Apps
    • Managed multiple clients and subcontractors to deliver products on time.
    • Became a mobile consultant for various companies to provide immediate iOS expertise.
    • Created many reusable components throughout projects to ease future development costs.
    Technologies: Objective-C, iOS
  • Senior iOS Engineer
    2014 - 2014
    GM OnStar
    • Worked with a team fully immersed in XP programming.
    • Worked in a Test Driven Development team.
    • Attended frequent meetings to constantly tweak and perfect Scrum processes.
    • Developed frameworks to be reused and swapped out easily.
    Technologies: Objective-C, iOS
  • Senior iOS Engineer
    2012 - 2013
    Quicken Loans
    • Served as tech lead for iOS development of client facing and internal apps.
    • Created best practices for the team to learn and follow.
    • Worked with the business teams to scope/estimate product ideas.
    • Embraced the company culture while working in an Agile environment.
    Technologies: Objective-C, iOS
  • Software Engineer
    2007 - 2012
    • Developed software for handheld vehicle diagnostic devices.
    • Gained extensive knowledge of vehicle communications and protocols.
    • Developed software using TDD.
    • Became the team's leading expert in future markets such as mobile technology.
    Technologies: C, C++, C#
  • Saatchi Art (Development)

    The Saatchi Art app provides a mobile experience for artists and collectors to buy and sell art.

  • Remote Link (Development)

    General Motors OnStar Remote Link. Allows GM vehicle owners to connect with to their cars via the app to retrieve diagnostics, lock/unlock doors, etc.

  • Mortgage Calculator by Quicken Loans (Development)

    An app for calculating mortgage or refinance costs. Users can get a detailed amortization schedule or just find out how expensive of a house they can afford.

  • Box Trot (Development)

    A modern twist on the game Simon. It is uniquely built for touch, and is simple, beautiful, and addictive.

  • FreeBird Cards (Development)

    Send real printed postcards from your phone or tablet for free!

  • Plugged In (Development)

    Plugged In is a social network based around sharing the media that users are consuming. Whether users are watching a new TV show or movie, listening to a song, reading a favorite book, or playing an awesome video game, they can share that experience through Plugged In.

  • Ukulele Underground (Development)

    An iPad integration of a subscription-based video tutorial site. It allows users to stream, download, and choose favorite videos. Users can also track progress through the course.

  • My Perfect Home (Development)

    An organizational tool to use while house hunting.

  • Splash The Firefighting Elephant (Development)

    A children's interactive book, built for the iPad. A complete story, with each page offering unique and engaging sounds, animations, and interactions.

  • Languages
    Objective-C, Swift, C, C++, C#, JavaScript, SQL
  • Frameworks
    iOS SDK, iPhone SDK, AFNetworking, Address Book, RestKit, QuartzCore, Core Data
  • Libraries/APIs
    CocoaPods, Kiwi, Parse SDK, NSFileManager, Facebook iOS SDK, GData Objective-C Client, Game Center, Reddit API, Fabric
  • Tools
    Bitbucket, Xcode, GitHub, Adobe Photoshop, Terminal, WebStorm
  • Paradigms
    Agile Software Development, Asynchronous Programming, Behavior-driven Development (BDD), Data-driven Programming, Event-driven Programming, Extreme programming, Iterative programming, Key-Value Observing (KVO), Model View Controller (MVC), Object-oriented Programming (OOP), Pair programming, REST, Scrum, Test-driven Development (TDD), Unit Testing, XP, Continuous Integration (CI), Continuous Deployment
  • Platforms
    iOS, Mac OS, Parse, Azure
  • Storage
    SQLite, AWS S3
  • Other
    UI Kit, User Experience (UX), iPad, Accounts, SOAP
  • BS degree in Computer Engineering
    2002 - 2006
    Oakland University - Rochester, MI
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