Anthony Pigeot

Anthony Pigeot

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Anthony Pigeot

Anthony Pigeot

Member since October 13, 2012
Anthony is an HTML5 game developer and designer with experience building games and web apps using JavaScript, PHP, and Node.js. He has strong knowledge of both game design and UI/UX design.
Anthony is now available for hire
  • C, 2 years
  • PHP, 2 years
  • C++, 2 years
  • JavaScript, 2 years
  • Java, 1 year
  • C#, 1 year
  • Node.js, 1 year
Preferred Environment
Mac, Sublime Text 2, Git, Dropbox, Google drive
The most amazing...
...thing I've built is a working multiplayer bot for MMORPG
  • HTML5 Game Developer
    Bigger Than Fiction
    2012 - PRESENT
    • Managed all the web/mobile projects of the company.
    • Prepared game concept presentations for clients.
    • Created games for clients (and worked with designers).
    • Created "transmedia" games.
    • Oriented on cross-platform gameplay or using funny "real world technologies" like NFC.
    • Acting CTO of the company.
    Technologies: HTML5
  • Game Developer
    2010 - 2011
    • Created the quest architecture of an online web MMO.
    • Worked as the sole developer on-site with an outsourced development team.
    • Took part in most of the brainstorm meetings about the game (conception, design, monetization, player retention, etc.)
    • Worked with an undocumented scripting language (had to figure things out by myself by reading code and wrote documentation while doing it).
    • Created tools to speed up the process of testing and debugging.
    • Was the "linking point" between the outsourced dev team in London and the CEO/Lead Game Designer in-house.
    Technologies: Flash, HTML5, Proprietary scripting language
  • BD Run (Development)

    French Facebook advergame created for a client.

  • Kawi Park (Development)

    Online AAA MMO for kids.

  • Ares Bot (Development)

    Working commercial bot for a MMORPG.
    In addition to developing, was responsible for marketing, community management, investor relations, and partnerships.

  • Languages
    JavaScript, PHP, C#, Java, C++, C
  • Libraries/APIs
    Facebook API, Node.js, jQuery, Dropbox API, PayPal API
  • Tools
    Adobe Photoshop, Adobe Illustrator, Git, Maya, Trello, SVN, 3ds Max, Flash
  • Paradigms
    Functional Programming, Scrum, Event-driven Programming, Pair programming, Kanban
  • Frameworks
    Unity, Box2D, Bootstrap
  • Platforms
    Windows, Android, BlackBerry
  • Storage
    MySQL, MongoDB
  • Private School (3 years) degree in Game Design & Programming
    ISART Digital - Paris
    2010 - 2013
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