Bogdan Pashchenko, Software Developer in Dnipro, Dnipropetrovsk Oblast, Ukraine
Bogdan Pashchenko

Software Developer in Dnipro, Dnipropetrovsk Oblast, Ukraine

Member since October 1, 2013
Bogdan is an expert iOS engineer with seven years of experience and thirteen years of overall experience in IT. He's focused solely on iOS contracting but knowledgeable in adjacent areas. Bogdan has worked on a number of projects, both small and large types, and has successfully seen many projects to completion. He is excited when his skills make a difference and takes pride when he can find a reliable and elegant solution for a complex problem.
Bogdan is now available for hire

Portfolio

Experience

Location

Dnipro, Dnipropetrovsk Oblast, Ukraine

Availability

Part-time

Preferred Environment

Trello, Git, Xcode, MacOS

The most amazing...

...iOS app infrastructure I've built was for a technologically-complex product that withstood high load with 99.99% crash-free sessions.

Employment

  • iOS Contractor

    2012 - PRESENT
    https://ios-engineer.com
    • Contributed to the completion of over 30 various iOS projects.
    • Achieved a 99.99%+ crash-free session rate on a high-load product.
    • Engineered a high-performance image and video processing infrastructure for an iOS app.
    Technologies: iOS
  • Project Coordinator, Project Manager

    2008 - 2011
    SoftServe
    • Developed a custom process based on Agile and the defined methodology of the interoperation of two corporate project teams, the customer, and other vendors.
    • Facilitated technical analysis for the sales team during the engagement process.
    • Facilitated the Agile process for a 7 to 12-person team and managed interests resolution of the project team, the higher company management, and the customer product team.
    Technologies: Excel, Jira, Microsoft Project
  • Junior C++ Developer

    2007 - 2008
    ApriorIT
    • Developed a testing framework based on requirements from senior staff, specifically tailored for the product, development, and QA teams.
    • Made changes and fixed bugs in the Win driver (kernel) part of the product.
    • Reverse-engineered (disassembled) a binary using IDA Pro.
    Technologies: WinAPI, C#, C++

Experience

  • Image and Video Processing App (Development)
    https://apps.apple.com/us/app/kuni-cam-photo-video-editor/id1336488891

    This product is a sophisticated image and video processing app, and it allows you to create professional-looking photos and apply interesting effects with a few taps. This product was built from scratch, and I've had the privilege to lay down technological foundations and implement around 90% of the product over the course of two years.

  • Social Network App (Development)
    https://steamrole.org

    A role model-based social network designed for students and aspiring young professionals to discover top careers that match their interests and get inspiration and guidance from successful professionals. As an iOS engineer on this project, I got an existing codebase, implemented new features, and provided maintenance for existing ones.

  • Analogue Camera App (Development)
    https://apps.apple.com/us/app/kudak-pro/id1291297394

    An app that emulates a real disposable camera and mimics its analog feel. This project was started from scratch. I've been an iOS engineer on this product and had the privilege to build over 90% of its features.

Skills

  • Languages

    Swift, Objective-C, C++, C#
  • Frameworks

    UIkit, Cocoa Touch, Core Motion, MapKit, Address Book, Core Data, Metal, Message UI
  • Libraries/APIs

    iOS Storekit, Core Image, Core Graphics, Core Animation, WinAPI, OpenGL ES
  • Platforms

    iOS, MacOS
  • Paradigms

    Agile, Scrum
  • Other

    APIs, AVFoundation, Excel
  • Tools

    Fastlane, Xcode, Git, Trello, Microsoft Project, Jira

Education

  • Bachelor's degree in Computer Science
    2005 - 2009
    DNUZT - Dnipropetrovsk, Ukraine

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