- Asset ProgrammerUnity Asset Store2017 - PRESENT
Technologies: Unity3D, ShaderLab, C#
- Generated a system for adding outlines to the edges of objects; this required my knowledge of shader development and 3D math.
- Produced images to advertise my assets.
- Freelance ProgrammerFreelance Work2017 - PRESENT
- Programmed a procedurally animated dandelion logo for Mahamaya Technologies.
- Created a music-streaming HTTP server (front-end and back-end).
- Produced icons and images to display my gigs and orders.
- Unity DeveloperAppside (via Toptal)2017 - 2017
Technologies: Unity, C#
- Implemented the Unity ReplayKit.
- Streamed video and audio data from Unity3D/C# to FFmpeg.
- Created a user interface with Unity3D UGUI.
- Devised a simple procedural animation in Unity3D.
- Used FFmpeg to stream to YouTube Live.