Application Developer | Game Developer
2012 - PRESENTFreelance Clients- Managed a team of five in designing and developing an online multiplayer FPS game from scratch within six months, emphasizing close collaboration with the development team to ensure a seamless and responsive gameplay experience.
- Worked on a VR poker game as a gameplay programmer. Implemented hand tracking system and advanced physics simulations; optimized game mechanics by improving collision detection and reducing draw calls, resulting in a 12% improved frame rate.
- Managed a team of eight in designing and developing a poker game within three months, collaborating closely with designers and the producer to achieve the desired creative vision and quality standards.
Technologies: C++, C#, Unity3D, Unreal Engine, Photon Unity Networking (PUN), Java, Objective-C, Ruby on Rails (RoR), SQL, Firebase, ASP.NET, Laravel, Software Engineering, Agora, Swift, iOS, Xcode, SwiftUI, Android, PHP, .NET, Azure DevOps, Kotlin, Mobile App Development, Game Development, Team Leadership, Git, GitHub, Unreal Development Kit (UDK), APIs, Unreal Engine 4, Databases, JavaScript, 3D, Back-end Development, Three.js, 3D Rendering, C++/CX, Unity2D, Virtual Reality (VR), Augmented Reality (AR), Unity Game Assets, Gaming, 3D Games, Multiplayer, Video Games, Video Gaming, 2D Games, Unity3D GUI Development, Mobile Games, Mobile Game Design, Next.js, Android TV, Game Design, iPhone, MMORPGs, Google Cloud, Jira, Perforce, Microsoft Orleans, Unity, Management, Oculus, Microsoft Azure, Games, Amazon Web Services (AWS)Senior Unity3D Game Developer
2021 - 2022Avataris- Investigated the existing codebase and fixed 10+ issues in one week.
- Worked on the matchmaking system. Collaborated with the team to efficiently identify and resolve issues and implemented 30+ features in 10 weeks.
- Designed and implemented a new pet system to ensure a seamless and responsive gameplay experience. This resulted in a 10% increase in player satisfaction.
Technologies: Unity3D, Agora, Photon Unity Networking (PUN), MySQL, Game Development, Team Leadership, Git, GitHub, Unity, Unity SDK, APIs, Databases, 3D, Artificial Intelligence (AI), Virtual Reality (VR), Unity Game Assets, Gaming, 3D Games, Multiplayer, Video Games, Video Gaming, Game Design, Google Cloud, Management, Games, Amazon Web Services (AWS)Senior Game Developer
2017 - 2020Cygames- Worked on the gameplay programming of Dragalia Lost. Collaborated with the team to efficiently identify and resolve issues and implemented 20+ features in eight weeks.
- Managed a team of eight in designing and implementing a new combo system within two months. This resulted in 15% more combat engagement and 10% higher player satisfaction, significantly improving the game's combat and player experience.
- Investigated the existing codebase of World Flipper and resolved 10+ issues in one week.
Technologies: Unity3D, C#, Game Development, Gameplay Development, Artificial Intelligence (AI), Unreal Engine 4, C++, Unity Game Assets, Gaming, 3D Games, Multiplayer, Video Games, Video Gaming, Unreal Engine, Mobile Games, Mobile Game Design, Game Design, iPhone, Google Cloud, Unity, Management, GamesGame Developer
2013 - 2017Elex- Implemented an optimized pathfinding algorithm for Clash of Kings, which improved the AI-controlled units' speed and accuracy in battles and reduced collisions. This resulted in a 10% increase in player retention.
- Optimized the networking performance of the Magic Rush: Heroes. Improved the network code and resolved network-related performance issues, resulting in smoother multiplayer matches and an 8% reduction in latency.
- Designed and implemented a new combo system for Sword of Shadows. This resulted in 25% more combat engagement and 15% higher player satisfaction, greatly improving the game's combat and player experience.
Technologies: Unity3D, C#, Android, iOS, Game Development, Gameplay Development, SQL, Mobile App Development, Artificial Intelligence (AI), Unity Game Assets, Gaming, 3D Games, Multiplayer, Video Games, Video Gaming, Unreal Engine, Mobile Games, Mobile Game Design, Game Design, iPhone, MMORPGs, Games