
Daniel is available for hire
Hire DanielDaniel Moreh
Verified Expert in Engineering
Senior iOS Developer
Location
Oakland, CA, United States
Toptal Member Since
November 13, 2020
Daniel is a senior iOS developer who's been developing iOS apps since 2009 when iPhone OS 3 was first released. He's worked on iOS apps with millions of users, including Lyft, Google Maps, TurboTax, and HubSpot, as well as smaller apps, including a number of apps of his own. Daniel's work has been featured by Apple multiple times.
Portfolio
Woebot Labs, Inc.
Amazon Web Services (AWS), Firebase, Crashlytics, Accessibility...
Lyft
iOS, Auto Layout, Xcode, Git, Swift
Self-employed
Git, Auto Layout, Swift, Objective-C, Xcode, iOS
Experience
Availability
Full-time
Preferred Environment
Swift, Git, Xcode
The most amazing...
...app I've built is Woebot: a CBT-based chatbot that's clinically proven to decrease depression and anxiety symptoms. The app has 4.8/5 stars and 3,000+ ratings.
Work Experience
Senior iOS Engineer
2018 - 2020
Woebot Labs, Inc.
- Developed the iOS app from the ground up in Swift as the sole iOS developer.
- Brought the app to a 4.8/5 star rating with more than 3,000 ratings submitted.
- Handled all aspects of app development, including UI, animations, architecture, networking, deployment, and beta testing.
- Worked with design and product to ensure app design was aligned with Apple's Human Interface Guidelines.
Technologies: Amazon Web Services (AWS), Firebase, Crashlytics, Accessibility, Firebase iOS SDK, Auto Layout, Git, Swift, iOS
Software Engineer
2015 - 2016
Lyft
- Implemented iOS features on one of the largest Swift codebases to improve the driver experience and grow the supply.
- Created an extensible in-app rewards display for drivers to see exactly how far along they were toward earning various bonuses while waiting for ride requests.
- Cleaned up the code and tackled bugs on both iOS app and Python back end.
Technologies: iOS, Auto Layout, Xcode, Git, Swift
Independent App Developer
2010 - 2015
Self-employed
- Published five apps with a total of 50,000+ downloads starting in 2010 with the introduction of the App Store to iPhone OS 3.
- Developed LipHuggr, which was released in 2012, was featured by Apple, and reached the top 40 most popular apps in the photo and video category.
- Learned iOS development starting in high school from Stanford University courses offered on iTunes U.
Technologies: Git, Auto Layout, Swift, Objective-C, Xcode, iOS
Co-founder
2013 - 2013
C.it Solutions, Inc.
- Developed Checkit, an app that integrated with restaurants' point-of-sale systems to enable users to split the bill and pay directly from their phones.
- Raised $70,000 in angel investments and startup grants.
- Hired and managed a designer and Android developer.
Technologies: Objective-C
Experience
Keysmith
https://www.keysmith.appKeysmith is a Mac app that lets you create custom keyboard shortcuts for your Mac and the web.
A friend approached me with this idea, and over the course of six months, we designed, developed, and refined the app together. We both contributed to the Mac app's codebase. In addition, I designed the app and website, talked to potential customers, and led our marketing efforts.
A friend approached me with this idea, and over the course of six months, we designed, developed, and refined the app together. We both contributed to the Mac app's codebase. In addition, I designed the app and website, talked to potential customers, and led our marketing efforts.
Woebot
https://apps.apple.com/us/app/woebot-your-self-care-expert/id1305375832Woebot is a CBT-based chatbot that's clinically proven to decrease symptoms of depression and anxiety. The app has 4.8/5 stars, 3,000+ ratings, and has been featured in the App Store multiple times, including as App of the Day in October 2019.
I was the sole iOS developer at Woebot and owned the entire iOS codebase. I was responsible for all aspects of development, including UI, animations, networking, architecture, deployment, and beta testing. I also made sure any bugs or crashes were investigated and fixed promptly.
I was the sole iOS developer at Woebot and owned the entire iOS codebase. I was responsible for all aspects of development, including UI, animations, networking, architecture, deployment, and beta testing. I also made sure any bugs or crashes were investigated and fixed promptly.
Lyft Driver Console
https://dribbble.com/shots/2862861-Lyft-Driver-ConsoleThe Driver Console helps drivers better keep track of their earnings and referrals, and keeps them up to date on important news such as driver incentives, promotions, and local events.
I built the Driver Console in Swift. I worked with a designer, an Android developer, and backend developers scattered across many teams to pull together all the data we needed and consume it in a way that would prioritize flexibility (i.e., so people in marketing could customize what's shown).
I utilized some pre-existing components, created some new animations, and helped architect the system. I also hopped in and helped on the back end when needed to make sure we could meet our deadline.
I built the Driver Console in Swift. I worked with a designer, an Android developer, and backend developers scattered across many teams to pull together all the data we needed and consume it in a way that would prioritize flexibility (i.e., so people in marketing could customize what's shown).
I utilized some pre-existing components, created some new animations, and helped architect the system. I also hopped in and helped on the back end when needed to make sure we could meet our deadline.
Skills
Languages
Swift, Objective-C, Python, Ruby
Tools
Xcode, Git, Auto Layout, Figma, Crashlytics
Platforms
iOS, MacOS, Firebase, Amazon Web Services (AWS)
Other
Accessibility
Frameworks
SwiftUI
Libraries/APIs
Firebase iOS SDK
Education
2010 - 2015
Bachelor's Degree in Computer Science
Northeastern University - Boston, MA, United States