Creative Coder and Freelance XR Expert
2020 - PRESENTFreelance- Developed a 3D visualization web tool for medical procedures for a Fortune 500 company and a member of the S&P 500® index.
- Engineered and developed a system for AR and VR NFTs which included creating a VR player for the browser, including OTP access, asset loading, locomotion system, and animations.
- Researched different spatial (3D) audio technologies and developed an app with support for head-tracked 3D audio for iOS.
- Digitized (made 3D scans of) works of art to be presented as a metaverse gallery in Q3 2022.
Technologies: 3D, Unity, C#, Unity3D, iOS, WebXR, WebVR, Spatial Audio, Augmented Reality (AR), Virtual Reality (VR), Blockchain, Web-based AR, ARCore, Python, Arduino, Computer Graphics, Software EngineeringCTO and Co-founder
2018 - 2019VRdirect- Co-founded the startup as a spinoff, bringing the whole development team and IP to the new company.
- Managed companywide technology and innovation efforts and led the development team to fulfill product and engineering requirements.
- Co-formulated the company's vision and product strategy, which helped secure several funding rounds.
- Established IT, engineering, and Agile development processes, using Atlassian and Azure Cloud tools.
Technologies: Software Engineering, Software Architecture, Video Players, Content Delivery Networks (CDN), Cloud, WebXR, Virtual Reality (VR), Agile Software Development, Unity, Jira, Git, iOS, Android, Bitbucket, Xcode, Visual Studio, .NET, Microsoft Teams, MacOS, Unity3D, C#, 3D, Computer GraphicsSenior Software Engineer | Interactive Media Specialist
2012 - 2017RE'FLEKT- Developed breakthrough VR research work for Audi, which was presented at Unity's Vision VR/AR Summit.
- Led the team and product development of an interactive 360 VR platform that went on to become a new company.
- Participated in the development of the WDR Cologne Dome interactive 360 experience for the cathedral. After its release on Android, iOS, and Oculus, it had 15,000+ users.
- Played a key role in the company's growth from nine to 60+ employees. Took part in recruiting and establishing internal and engineering processes.
- Worked on a wide range of projects with clients, ranging from small agencies to big corporations such as Porsche, Audi, BMW, and P7S1, one of Europe's most successful media companies.
- Spearheaded innovation efforts for the Hyperloop augmented windows project.
Technologies: Android, ARKit, Projection Mapping, User Experience (UX), Software Architecture, Simultaneous Localization & Mapping (SLAM), Software Engineering, Mixed Reality (MR), Objective-C, C#, Unity, Virtual Reality (VR), Augmented Reality (AR), Jira, Git, iOS, Bitbucket, Xcode, Visual Studio, .NET, Microsoft Teams, MacOS, Windows, Unity3D, 3D, Computer Graphics, Game Development, Games