Fabian Rückert
Verified Expert in Engineering
Shaders Developer
With a master's degree in computer science and more than nine years of hands-on experience, Fabian is an expert in the field of computer graphics. His technical knowledge, creativity, and eye for detail produce truly engaging virtual experiences. Fabian is also experienced as a freelancer and knows that the keys to success when working remotely with a client are clear communication, defining expectations, and delivering exemplary work on time.
Portfolio
Experience
Availability
Preferred Environment
Git, Visual Studio, Windows
The most amazing...
...application I've built is a novel 3D modeling tool using a custom rendering pipeline that's based on signed distance functions.
Work Experience
Unity Developer
VML
- Developed an optimized mobile app with an interactive 3D world and games for the McDonald's Monopoly marketing campaign.
Game Programmer
Nakatomi
- Developed an augmented reality mobile app with Unreal Engine 4.
Co-founder | Lead Developer
Rückert Broductions GbR
- Developed a cross-platform game engine.
- Designed and programmed gameplay and UI.
- Created and integrated art assets.
- Worked on marketing and releases.
Research Assistant | Software Developer
Fraunhofer Institute for Integrated Circuits IIS
- Implemented an Android application for real-time video encoding with various extensions.
- Installed control software for an electronic pan-tilt tripod on a microcontroller.
- Developed a server-client solution for the anonymous acquisition and evaluation of personal statistics.
- Designed and implemented a graphical editor for annotation of image databases.
- Constructed a native Android system service on an embedded development board.
Experience
Redie
https://store.steampowered.com/app/536990/Redie/Real-time 3D Modeling with Signed Distance Functions
https://www.dropbox.com/s/12hlwqqfdw4pvdk/Real-Time%203D%20Modeling%20with%20Distance%20Functions.pdf?dl=1Monopoly at Macca's
https://www.youtube.com/watch?v=U2KasQrtCPUThe app featured an interactive 3D world and several games and was published as a mobile app for Android and iOS. It reached #1 in the iOS and Android app stores.
Skills
Languages
C++, Java, C#, GLSL, ShaderLab, C, Python, SQL, Kotlin, Swift, JavaScript
Frameworks
Unity3D, Unity, Unreal Engine, CRYENGINE, OpenCL, Qt
Libraries/APIs
OpenGL, WebGL
Tools
Git, Blender, Visual Studio
Paradigms
Parallel Programming, Concurrent Programming
Platforms
Android, ARCore, Linux, Windows, NVIDIA CUDA, iOS
Other
Augmented Reality (AR), Shaders, Computer Graphics, Rendering Pipelines, Rendering, Operating Systems, TCP/IP, 3D Modeling
Education
Master of Science Degree in Computer Science
University of Erlangen-Nuremberg - Erlangen, Germany
Bachelor of Science Degree in Computer Science
University of Erlangen-Nuremberg - Erlangen, Germany
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