Unity Developer
2018 - 2018VML- Developed an optimized mobile app with an interactive 3D world and games for the McDonald's Monopoly marketing campaign.
Technologies: Unity, C#, Git, Android, Shaders, Rendering Pipelines, RenderingGame Programmer
2018 - 2018Nakatomi- Developed an augmented reality mobile app with Unreal Engine 4.
Technologies: C++, Git, Unreal Engine, RenderingCo-founder | Lead Developer
2015 - 2017Rückert Broductions GbR- Developed a cross-platform game engine.
- Designed and programmed gameplay and UI.
- Created and integrated art assets.
- Worked on marketing and releases.
Technologies: C++, GLSL, OpenGL, Git, Blender, Rendering Pipelines, RenderingResearch Assistant | Software Developer
2013 - 2016Fraunhofer Institute for Integrated Circuits IIS- Implemented an Android application for real-time video encoding with various extensions.
- Installed control software for an electronic pan-tilt tripod on a microcontroller.
- Developed a server-client solution for the anonymous acquisition and evaluation of personal statistics.
- Designed and implemented a graphical editor for annotation of image databases.
- Constructed a native Android system service on an embedded development board.
Technologies: C++, OpenGL, Git, TCP/IP, Qt, SQL, Java, Android