Francisco Sans, Software Developer in Caracas, Capital District, Venezuela
Francisco Sans

Software Developer in Caracas, Capital District, Venezuela

Member since August 9, 2016
Francisco is a college professor with extensive experience on computer graphics applications with OpenGL, and with GPGPU APIs like OpenCL, CUDA, and Compute shader. Though he is focused in OpenGL/C++ applications, he can develop graphic applications in many environments.
Francisco is now available for hire

Portfolio

Experience

Location

Caracas, Capital District, Venezuela

Availability

Part-time

Preferred Environment

OpenGL, C++, Visual Studio, Windows, Git

The most amazing...

...code I've made is a big volume renderer using a GPGPU API, for volumes that don't fit in the GPU memory.

Employment

  • Software Developer

    2014 - PRESENT
    Freelance
    • Developed a stand-alone software base for computer graphics applications.
    • Engaged with multiple programming projects, with very short delivery times.
    • Worked in a lot of environments and programming languages, having to adapt to the specific clients' needs.
    Technologies: Android, C++, WebGL, OpenGL
  • Professor

    2012 - PRESENT
    Universidad Central de Venezuela
    • Conducted research for the computer science faculty in the topics of computer graphics, digital image processing, and GPGPU.
    • Taught discrete mathematics, algorithms, data structures, and computer graphics courses.
    • Advised students' theses in computer graphics.
    Technologies: Android, Java, C++, OpenGL
  • Java Development Intern

    2011 - 2011
    MS2 Consulting Group
    • Developed a graphical tool to draw and define borders of gas concentration over some input images.
    • Worked with NetBeans and Java to create interactive applications.
    • Generated text output files that work as an input for another 3D graphical application.
    Technologies: OpenGL, NetBeans, Java

Skills

  • Languages

    GLSL, C++, Java, C, C#, JavaScript
  • Libraries/APIs

    WebGL, OpenGL ES, OpenGL, OpenCV, Microsoft Foundation Class Library (MFC), JOGL, JCuda
  • Tools

    Microsoft Visual Studio, Git, GitHub, Bitbucket, Visual Studio, Qt Creator, Eclipse IDE, IntelliJ
  • Frameworks

    OpenCL, Unity3D, Qt, Unity
  • Paradigms

    Distributed Computing, Parallel Computing, GPGPU
  • Platforms

    Windows, CUDA, Dropbox, NetBeans, Linux, Android

Education

  • Bachelor's Degree in Computer Science
    2007 - 2012
    Universidad Central de Venezuela - Caracas, Venezuela

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