Iosif Chesca, Developer in Oradea, Bihor County, Romania
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Iosif Chesca

Verified Expert  in Engineering

Mobile Game Development Developer

Oradea, Bihor County, Romania
Toptal Member Since
February 20, 2020

As a Unity programmer with extensive experience in building high quality software, Joseph is the co-founder of Helpship, a fulfillment company that uses his software to deliver thousands of packages. Raised in the world of indie video games and fantasy RPG, Joseph excels in the art of creatively solving the most complex situations with the most simple and elegant solutions.



Preferred Environment


The most amazing... I've programmed is a custom app for the management and delivery of packages that is used daily to fulfill hundreds of orders in the Helpship company.

Work Experience

Full-stack Developer

2019 - PRESENT
  • Developed an app that communicates with external APIs to get orders from online shops and quotes from carrier services for delivery.
  • Tuned the synchronization between APIs in the staging phase.
  • Implemented AWB generation from carrier services, greatly reducing the time required to process a package.
  • Oversaw the usage of the service in a production environment.
  • Managed a small team of programmers for the continuous development of the project.
Technologies: Angular, .NET Core, C#, Unity

Unity Android Game Developer

2019 - 2020
Tony 747
  • Created a 3D mobile racing game using Unity for Android and iOS with complete features.
  • Integrated various plugins in the project for ads.
  • Integrated additional plugins for and in-app purchases.
Technologies: C#, Android, Unity, Unity2D, Unity3D

Unity Game Developer

2019 - 2019
Qwerty Games
  • Reworked features of mobile games for the Google Play Store.
  • Added and integrated a variety of plugins in Unity.
  • Provided development services for Android-based mobile games.
Technologies: C#, Android, Unity, Unity2D, Unity3D, Mobile Game Development

Unity Programmer

2018 - 2018
Frostweep Games
  • Integrated and tweaked Google Image detection features.
  • Developed multiple features for Android using C# and Unity.
  • Provided programming services for features of the Android games.
Technologies: C#, Android, Unity, Unity2D, Unity3D, Image Recognition, Mobile Game Development

Unity AR Programmer

2017 - 2018
Royal Canin
  • Created a complete photo booth AR project for devices placed in public places.
  • Developed multiple independent features using C# and Unity.
  • Programmed additional features for the project and devices.
Technologies: C#, Unity, Unity3D, Unity2D, User Experience (UX), User Interface (UI)

Unity VR Programmer

2017 - 2017
Australian Tech Design
  • Created a virtual reality space for online meetings.
  • Developed multiple unique features using C# and Unity.
  • Programmed additional features for the virtual reality space.
Technologies: C#, Unity

Embedded Developer

2016 - 2017
  • Developed on the software placed on single-board computers used on industrial washing machines.
  • Integrated a new graphical interface on the boards.
  • Optimized existing software for faster loading times.
Technologies: C++, Qt

Jelly Witch: Match 3 Game
A match three game developed in Unity for Android and iOS. I was tasked with re-skinning and adding in app purchases, ads, notifications, and other quality-of-life improvements. At the end, I was required to publish the app on both platforms with the appropriate setup.

Royal Canin Photo Booth

The project was developed to run as a custom photo booth for the Royal Canin brand. The app would take photos and apply custom filters for the customer. I was tasked with the creation and coding of the entire project.

Money Reader

The app was created for people with visual disabilities that use it to detect colors and banknotes. It is made for a wide variety of users, and it was published for both Android and iOS. I was tasked with programming the app form the start to completion in Unity with Vuforia.

AR Furniture Store Demo
The project was created in a short time frame as a demo for creating modular furniture units and placing them in an AR environment. I was tasked with the entire app creation process (coding, design, structure) and with the publishing.

Age of Sail: Desktop Simulation Game

The app is a sailing simulator with a custom sailing physics engine made in Unity. It simulates in a realistic way the resulting forces and it also contains a floating script for the ships. The water is created with Tessendorf's spectral algorithm, based on Phillips spectrum.


C#, C#.NET, Embedded C++, C++


Unity, Unity2D, Unity3D, Qt, .NET Core, Angular, .NET


Android, iOS


Mesh Optimization, 3D Rendering, Augmented Reality (AR), Virtual Reality (VR), Mobile Game Development, 3D Graphics, Artificial Intelligence (AI), Neural Networks, HTC Vive, Programming, Algorithms, Image Recognition, User Experience (UX), User Interface (UI)

2016 - 2019

Bachelor's Degree in Mathematics and Informatics

Transilvania University of Brașov - Brașov