Jakov Duzevic, Software Developer in Zagreb, Croatia
Jakov Duzevic

Software Developer in Zagreb, Croatia

Member since April 15, 2014
Jakov is a Unity developer with five years of experience. He specializes in 3D game development ranging from gameplay, engine architecture, and networking to UI and tools creation. He favors the Microsoft tool stack for development and production and holds a master's degree in computer science.
Jakov is now available for hire




Zagreb, Croatia



Preferred Environment

Windows, Desktop, Unity Cloud Build, JetBrains Rider, Unity

The most amazing...

...thing I've developed is the back-end to a manager game.


  • Founder

    2015 - PRESENT
    • Founded a company for mobile game development.
    • Worked on a long lasting development of a hockey manager game.
    • Started as a front-end developer.
    • Moved into improving the back-end.
    • Became a lead solution architect.
    Technologies: JetBrains Rider, Visual Studio, Unity
  • Unity Game Developer

    2013 - PRESENT
    Freelance (via Toptal)
    • Built social integration with Facebook for iOS and Windows mobile games.
    • Created a Microsoft Azure back-end service with PubNub networking.
    • Set up a GitHub and Unity Cloud Build continuous integration system.
    • Managed service workloads with Azure Webjobs.
    • Built a dynamic UI menu system in-game using new Unity UI components.
    Technologies: Unity3D
  • Lead Developer

    2013 - 2015
    • Led the development of an indie game project for mobile platforms.
    • Contributed the full range of programming tasks: vehicle physics, game state machine, editor tools, UI, client and server side communication, database storage, sound engine, modular track construction, etc.
    Technologies: Azure, Visual Studio, Unity
  • Game Developer and Technology Adviser

    2012 - 2013
    • Worked on various small projects as a programmer and technical adviser.
    • Created games and applications with various input devices like Kinect, Sphero, and Leap Motion.
    • Created game builds for mobile and desktop platforms.
    Technologies: Azure, Visual Studio, Unity
  • Unity Developer

    2011 - 2012
    • Implemented a system for ads in a 3D retail shop environment.
    • Created a prototype application for a scanner with Kinect and SLR camera that created 3D models with hi-res textures.
    • Created a point cloud processing module and embedded it into a product scanning procedure.
    Technologies: Microsoft SQL Server, Visual Studio, Unity


  • Hockey Manager (Development)

    Front-end and back-end developer on a hockey manager game project for desktop.

  • Trillenium (Development)

    Virtual retail store in a 3D environment with real product models.

  • Adrenaline Racing (Development)

    Racing game for the App Store.

  • Fantasy Junction (Development)

    Visualization of coin collection simulation in web browser built with Unity3D using WebGL.

  • Runner Runner Poker (Development)

    This was a project for an iOS poker game prototype with unique touch-gestures. We've built an cloud service driven game using Microsoft Azure and PubNub neworking. We've built a game with Unity and integrated Facebook login, friends lists and In-App purchases.


  • Languages

    C#, SQL
  • Frameworks

    Unity, Unity3D, Unity Pro, Selenium, Microsoft Kinect
  • Paradigms

    Object-oriented Design (OOD)
  • Storage

    Unity Cloud Build, Microsoft SQL Server
  • Industry Expertise

    Web Development
  • Other

    Leap Motion, POS
  • Tools

    Slack, GitHub, Adobe Photoshop, Visual Studio, JetBrains Rider
  • Platforms

    iOS, Desktop, Windows, Azure


  • Master's degree in Computer Engineering
    2004 - 2011
    University of Zagreb Faculty of Electrical Engineering and Computing - Zagreb, Croatia


  • Unity Certified Developer
    APRIL 2017 - APRIL 2019
    Unity Technologies

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