Jonas Beduschi, Game Developer in Coburg, Bavaria, Germany
Jonas Beduschi

Game Developer in Coburg, Bavaria, Germany

Member since July 6, 2021
Jonas is a game developer by trade and education. He developed educational and serious games for universities and companies and many personal side projects. He has experience in every game production area, and his main focuses are design and programming. Experienced in Unity, Jonas has a strong interest in in-game AI, neural networks, and unit testing.
Jonas is now available for hire




Coburg, Bavaria, Germany



Preferred Environment

Windows, Unity, C#, Visual Studio

The most amazing...

...moment I've had in my previous job is surprising my coworker by making the WebGL game smaller than he thought possible with each iteration.


  • Game Developer

    2021 - PRESENT
    • Rebuilt an old game project in Unity according to the client’s needs and specifications.
    • Added communication with the server for analytics and integration purposes.
    • Polished the Unity WebGL for performance and small size.
    Technologies: Unity, C#, 3D Modeling, Game Design
  • Game Developer

    2018 - 2020
    VG Educacional
    • Analyzed the requirements and designed games that fit the teaching subject and target audience.
    • Designed games to be accessible and with a low barrier of entry to a wide variety of student players.
    • Polished for performance and small size for WebGL while deploying for all major browsers running on Windows, macOS, Android, and iOS.
    Technologies: C#, Unity, WebGL, 2D Games


  • Cursiva

    Cursiva (2017) is an interactive story that mixes challenges, a funny narrative and a world filled with surprises. The game aims to encourage children's reading habits, creativity and logic.

    Cursiva is an educational narrative game for Brazilian children aged 5+, helping them learn English. It was made during college as an extra project along with two other students.

  • WebGL Educational Games

    These are some educational games I designed and developed for universities; targeting browsers, the implementation required them to be lightweight, fast, and compatible with different platforms.


  • Other

    Game Development, Game Programming, Video Gaming, Game Design, 3D Modeling, Level Design, Autodesk Maya, 2D Games, 2D
  • Languages

  • Frameworks

    Unity, Unity3D, Unity2D
  • Tools

    Visual Studio, Photoshop CC, Blender
  • Paradigms

    Object-oriented Programming (OOP)
  • Platforms

  • Libraries/APIs



  • Bachelor's Degree in Game Design
    2014 - 2017
    Anhembi Morumbi University - São Paulo, Brazil

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