Karen Frangulyan, Software Developer in Blaustein, Baden-Württemberg, Germany
Karen Frangulyan

Software Developer in Blaustein, Baden-Württemberg, Germany

Member since May 7, 2016
Over the last 16 years, Karen's worked with C++, Java, Objective-C, and Swift. Previously he was using Qt/QML library extensively. Currently, he's working mostly on Android and iOS apps (front-end) development. He's addicted to clean and cool UIs with fluid animations and transitions. He's worked for many companies of various industries (EDA, financial, mobile, automotive) in teams of different sizes (from startups to multinational corporations).
Karen is now available for hire

Portfolio

Experience

Location

Blaustein, Baden-Württemberg, Germany

Availability

Part-time

Preferred Environment

Mac, Linux, Android Studio, Xcode, Git

The most amazing...

...project I've worked was prototyping fluent UI experiences using QML for future rear seat entertainment systems.

Employment

  • Senior Software Engineer

    2018 - 2020
    Daimler
    • Worked on all the front-end areas of several iOS apps related to Mercedes electric vehicles.
    Technologies: Swift, iOS
  • Senior Software Engineer

    2013 - 2018
    e.solutions GmbH
    • Worked on different projects related to infotainment solutions for Audi and other Volkswagen Group brands (Porsche, Bentley, etc).
    • Developed, as part of a software team, on several Android applications and modifications of the AOSP system itself for Audi Tablet.
    • Contributed, as part of an ideating and innovation team, to different software prototypes for car infotainment systems that work with market and own prototype devices.
    Technologies: Java, Android, QML
  • Software Engineer

    2012 - 2013
    BMW Car IT GmbH
    • Worked as an iOS developer for several BMW connected apps.
    Technologies: iOS
  • Software Engineer

    2012 - 2012
    Nokia Mobile Phones
    • Developed several UI projects and applications in a new mobile operating system.
    Technologies: Qt, QML, C++
  • Senior Software Engineer | GUI Development Group Lead

    2010 - 2012
    Questrade
    • Built most of a financial trading platform's desktop front-end application, including market and user account data visualization and analysis: charts, tables, drawing tools, and more.
    • Developed the majority of a financial trading platform's desktop front-end application's user interaction with the market including trading, placing orders, server requests, and more.
    • Managed a team of 6-7 developers.
    Technologies: Qt/C++
  • Senior Software Engineer

    2008 - 2010
    Synopsys
    • Developed the presentation layer infrastructure support and design, which provides standard components for customers and third-party integrators to implement graphical interfaces within the application with a scripting language and with the possibility to extend it with new widgets and data types.
    • Worked on support of OA Tcl (used as company tool's command line language).
    Technologies: Qt, C++
  • Software Engineer

    2004 - 2008
    Ponte Solutions (currently acquired by Mentor Graphics)
    • Worked on SoC design yield analysis (critical area calculation, simulation of etching processes) and yield optimization (compaction, wire jog, and more).
    • Gained usage experience of numerical methods, geometrical, and graph algorithms.
    Technologies: C++

Experience

  • Weeto (Development)

    A prototype app that I did with a couple of friends—the iOS version and back end was fully developed by me. It is used to create events and help people to choose the music they want to hear at parties, bars, or other places; it's still in the prototyping and feedback collection stage.

  • Polycon Widgets (Android) (Development)

    A home screen widget for Android that conveniently organizes and launches apps.

  • Social Media App for Video Stories (Development)

    A social media app for discovering, creating, and sharing video stories—a collection of clips that users record themselves or collect from others.

  • Worship Online App (Development)
    https://apps.apple.com/us/app/worship-online/id1439649467

    A platform that helps individual musicians, vocalists, and teams to rehearse and prepare for their sets by providing high-quality video tutorials on different songs and instruments. The first version of the app was fully developed by me alone and at the point of writing has a rating of 4.9 out of 5 (around 2,000 ratings).

Skills

  • Languages

    Swift, Java, Objective-C, JavaScript, C++, QML, HTML
  • Libraries/APIs

    Firebase Android SDK, React
  • Paradigms

    Object-oriented Programming (OOP), Object-oriented Design (OOD)
  • Platforms

    Android, iOS
  • Other

    Senior Android, Data Structures, Algorithms, Architecture
  • Frameworks

    Qt
  • Tools

    Git, Android Studio, Xcode

Education

  • Master's degree (with honors) in Applied Mathematics and Computer Science
    2005 - 2007
    Yerevan State University - Yerevan, Armenia
  • Bachelor's degree (with honors) in Applied Mathematics and Computer Science
    2001 - 2005
    Yerevan State University - Yerevan, Armenia

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