Maximiliano Levi, Developer in Buenos Aires, Argentina
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Maximiliano Levi

Verified Expert  in Engineering

Software Developer

Buenos Aires, Argentina
Toptal Member Since
August 5, 2021

Maximiliano has been programming since he was 13. As soon as he finished high school, he started working as a full-stack developer at an international company while studying full-time. In 2019 he decided to focus on freelancing. He's a highly curious person interested in learning the "hard stuff," such as theoretical computer science and low-level programming.


APIs, C#, C++, REST, PHP, Laravel, Python, Flask, Node.js, Unity...
APIs, PHP, JavaScript, Python, Full-stack




Preferred Environment

GoLand, JetBrains Rider, IntelliJ IDEA, Full-stack

The most amazing...

...thing I've developed from scratch is a full-fledged graphics engine for a game published on the Steam store.

Work Experience

Software Developer

2020 - PRESENT
  • Developed an eCommerce system with 500+ users compatible with many payment back ends, using PayPal and Stripe’s RESTful APIs.
  • Developed low-level features on game projects using C++ and C#. Wrote performance-oriented code, minimizing memory allocations at runtime.
  • Took ownership of a client’s abandoned codebase and designed a plan to finish the product and helped him launch into production.
  • Worked with external teams and reviewed code from different peers.
Technologies: APIs, C#, C++, REST, PHP, Laravel, Python, Flask, Node.js, Unity, Unreal Engine 4, Go, Amazon Web Services (AWS), Unreal Engine, Game Development, Full-stack, Three.js, 3D, 3D Modeling

Full-stack Developer

2018 - 2019
  • Acted as a full-stack developer for the main SaaS application used by over 100 Fortune 500 companies.
  • Built new internal tools and core infrastructure used by over 400 developers distributed worldwide.
  • Collaborated with 5+ teams across different continents on cross-team code reviews.
Technologies: APIs, PHP, JavaScript, Python, Full-stack

Project Hedra
Project Hedra is an ambitious open-world, low-poly RPG released on Steam. I built the game and the engine from scratch using OpenGL as the graphics API and BulletPhysics for physics. The engine and game are built in C# with a data-oriented focus for performance.

3D Visualization Platform
A React-based web application for visualizing 3D environments. I was the lead full-stack developer for the project.

My responsibilities included translating business ideas into features and improvements for the platform, as well as managing cloud operations.

As a product-focused technical member, I also participated in the discussions of the overall vision for the product.

Mercado Libre Synchronizer for Shopify
Mercado Libre Synchronizer is a Shopify app that helps maintain your store in sync with your Mercado Libre listings. I built it using Node.js and React, and it's currently deployed as a SaaS app in the Shopify app store.


C#, Python, PHP, Go, Rust, SQL, C, C++, Java, JavaScript, TypeScript, Clojure, GraphQL, Solidity


.NET, Unity, Unreal Engine 4, Laravel, Unreal Engine, React Native, Koa, Flask


OpenGL, Three.js, React, Node.js, REST APIs, Shopify API


JetBrains Rider, IntelliJ IDEA, GoLand


Game Development, Full-stack, 3D, 3D Modeling, 3D Graphics, APIs, Mobile Games, GraphQL API, Data Structures, Graphics


REST, Object-oriented Programming (OOP), Agile




Amazon Web Services (AWS), Kubernetes, Shopify, Docker

2021 - 2023

Master's Degree in Computer Science

Universidad de Buenos Aires - Buenos Aires, Argentina

2018 - 2021

Bachelor's Degree in Computer Science

Universidad de Buenos Aires - Buenos Aires, Argentina

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