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Maz Alabduljalil, Python Developer in Arlington, United States
Maz Alabduljalil

Python Developer in Arlington, United States

Member since January 21, 2015
Maz has over six years of iOS development experience, and still invests his time in learning about the latest iOS frameworks and technologies. He is also invested in Elixir, Unity, and Python for game development. His expertise ranges from Mac apps, games, all the way to backends. He excels at learning and covering a wide range of technologies.
Maz is now available for hire

Portfolio

  • Lumba
    Unity3D, SmartFoxServer, Jenkins
  • Telly
    iOS, Xcode, Objective-C, Swift, Core Data, Ooyala, AutoLayout, Jenkins
  • Sourcebits
    Objective-C, Xcode, C++, Cocoa, Cocoa Touch

Experience

  • iOS, 5 years
  • Cocos2d, 4 years
  • Python, 3 years
  • C++, 3 years
  • Cocos2d-x, 3 years
  • Swift, 2 years
  • Elixir, 1 year
  • Firebase, 1 year
Arlington, United States

Availability

Part-time

Preferred Environment

Git, Xcode, Mac OS

The most amazing...

...project I've worked on was my own game back-end, which handles matchmaking, rooms, and game sessions through websockets.

Employment

  • Software Engineering Consultant

    2015 - 2015
    Lumba
    • Helped find and recruit candidates for the new office.
    • Worked on polishing a Unity3D game.
    • Joined discussions on problems as they arose, and helped provide insight and propose solutions.
    • Introduced continuous integration.
    • Exercised code review and provided constructive feedback for the team on how they can write better code.
    Technologies: Unity3D, SmartFoxServer, Jenkins
  • iOS Engineer

    2014 - 2015
    Telly
    • Programmed the CoreData layer, with background processing and simple back-end syncing.
    • Adding localization with RTL support mainly using AutoLayout.
    • Introduced continuous integration to the pipeline, with automated functional testing.
    • Developed the app with new features and UI design.
    • Refactored the app into small, maintainable parts.
    • Supervised and trained interns.
    Technologies: iOS, Xcode, Objective-C, Swift, Core Data, Ooyala, AutoLayout, Jenkins
  • iOS Game Developer

    2013 - 2014
    Sourcebits
    • Developed the UI for the game using UIKit and AppKit.
    • Created a map editor tool for game designers using AppKit.
    • Developed and enhanced an asset manager tool for artists using Cocos2d and AppKit.
    • Wrote scripts and tools for artists to increase their productivity using python and MEL.
    • Wrote scripts to generate and validate C++ code.
    Technologies: Objective-C, Xcode, C++, Cocoa, Cocoa Touch

Experience

Skills

  • Languages

    Swift, Objective-C, Elixir, Python, C, C++
  • Frameworks

    Cocos2d-x, Cocoa Touch, AppKIt, Cocos2d, Cocoa, Unity, Phoenix, ReactiveCocoa
  • Libraries/APIs

    Core Animation, Parse SDK, SpriteKit
  • Tools

    Xcode, PyCharm, Fastlane, MonoDevelop
  • Platforms

    iOS, MacOS, Firebase, Google App Engine, SmartFoxServer
  • Paradigms

    Functional Programming
  • Storage

    Realm, AWS S3, Google Cloud Datastore

Education

  • Bachelor's degree in Computer Engineering
    2008 - 2012
    Kuwait University - Kuwait
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