Maz Alabduljalil, Software Developer in Arlington, United States
Maz Alabduljalil

Software Developer in Arlington, United States

Member since January 21, 2015
Maz has over six years of iOS development experience, and still invests his time in learning about the latest iOS frameworks and technologies. He is also invested in Elixir, Unity, and Python for game development. His expertise ranges from Mac apps, games, all the way to backends. He excels at learning and covering a wide range of technologies.
Maz is now available for hire


  • Lumba
    Unity3D, SmartFoxServer, Jenkins
  • Telly
    iOS, Xcode, Objective-C, Swift, Core Data, Ooyala, AutoLayout, Jenkins
  • Sourcebits
    Objective-C, Xcode, C++, Cocoa, Cocoa Touch



Arlington, United States



Preferred Environment

Git, Xcode, Mac OS

The most amazing...

...project I've worked on was my own game back-end, which handles matchmaking, rooms, and game sessions through websockets.


  • Software Engineering Consultant

    2015 - 2015
    • Helped find and recruit candidates for the new office.
    • Worked on polishing a Unity3D game.
    • Joined discussions on problems as they arose, and helped provide insight and propose solutions.
    • Introduced continuous integration.
    • Exercised code review and provided constructive feedback for the team on how they can write better code.
    Technologies: Unity3D, SmartFoxServer, Jenkins
  • iOS Engineer

    2014 - 2015
    • Programmed the CoreData layer, with background processing and simple back-end syncing.
    • Adding localization with RTL support mainly using AutoLayout.
    • Introduced continuous integration to the pipeline, with automated functional testing.
    • Developed the app with new features and UI design.
    • Refactored the app into small, maintainable parts.
    • Supervised and trained interns.
    Technologies: iOS, Xcode, Objective-C, Swift, Core Data, Ooyala, AutoLayout, Jenkins
  • iOS Game Developer

    2013 - 2014
    • Developed the UI for the game using UIKit and AppKit.
    • Created a map editor tool for game designers using AppKit.
    • Developed and enhanced an asset manager tool for artists using Cocos2d and AppKit.
    • Wrote scripts and tools for artists to increase their productivity using python and MEL.
    • Wrote scripts to generate and validate C++ code.
    Technologies: Objective-C, Xcode, C++, Cocoa, Cocoa Touch



  • Languages

    Swift, Objective-C, Elixir, Python, C, C++
  • Frameworks

    Cocos2d-x, Cocoa Touch, AppKIt, Cocos2d, Cocoa, Unity, Phoenix, ReactiveCocoa
  • Libraries/APIs

    Core Animation, Parse SDK, SpriteKit
  • Tools

    Xcode, PyCharm, Fastlane, MonoDevelop
  • Platforms

    iOS, MacOS, Firebase, Google App Engine, SmartFoxServer
  • Industry Expertise

    Web Development
  • Other

    App Store
  • Paradigms

    Functional Programming
  • Storage

    Realm, AWS S3, Google Cloud Datastore


  • Bachelor's degree in Computer Engineering
    2008 - 2012
    Kuwait University - Kuwait

To view more profiles

Join Toptal
Share it with others