Mike Tarr, iOS & macOS Developer in New York, NY, United States
Mike Tarr

iOS & macOS Developer in New York, NY, United States

Member since August 29, 2017
Mike is a veteran Apple developer in search of the next big thing. He has worked in companies big and small, and he doesn’t shy away from anything. Mike is eager to bring his knowhow to any collaboration.
Mike is now available for hire


  • ma.ke
    MongoDB, Node.js, Xcode, JavaScript, Python, Swift, Objective-C, tvOS...
  • Lovelooks
    Swift, SpriteKit, ARKit
  • Tim O's Studios
    Swift, SpriteKit, Quartz



New York, NY, United States



Preferred Environment

Visual Studio Code, Xcode, MacOS

The most amazing...

...iOS application I developed was a full-fledged media-rich app that went on to have tens of thousands of downloads.


  • Developer (Sole/Owner)

    2008 - PRESENT
    • Created a low-level MacOS application that globally hooked all input events.
    • Authored and co-authored multiple iOS apps reaching tens of thousands of end users.
    • Worked on things ranging from low-level audio I/O via AudioUnits to completely custom UI components.
    • Numerous other iOS and MacOS applications delivered to the highest standards of excellence.
    • Created application for all the Apple platforms: MacOS, iOS, watchOS, and tvOS.
    Technologies: MongoDB, Node.js, Xcode, JavaScript, Python, Swift, Objective-C, tvOS, WatchOS, iOS
  • Architect and iOS Developer

    2018 - 2019
    • Architected and developed an application that enables the user to have a hands-on virtual shopping experience.
    • Created an end-to-end AR experience for the user to experience new outfits before purchasing them.
    • Wrote a solution that enables users to purchase physical goods with minimal friction.
    Technologies: Swift, SpriteKit, ARKit
  • Solution Architect and iOS Developer

    2018 - 2018
    Tim O's Studios
    • Architected a complete solution for a color by number app still live on the App Store.
    • Optimized code paths to ensure a smooth user experience, even with large drawing boards.
    • Wrote a completely custom graphics interface for the game controls.
    Technologies: Swift, SpriteKit, Quartz
  • iOS Developer

    2017 - 2018
    Rotor Holdings
    • Took over an existing codebase and brought numerous improvements to it.
    • Optimized the product for major speed improvements.
    Technologies: iOS, Objective-C
  • Technical Lead - Developer

    2008 - 2011
    • Authored a MacOS presence app interfacing via RFID and Bluetooth.
    • Developed and engineered several OSX applications owned by an AV start-up. Exited in the 10s of millions.
    • Created several enterprise-level dashboard apps for diverse clients.
    • Led, managed, and gave technical guidance to a team of several developers.
    • Took over existing code bases and modernised and maintained them.
    Technologies: MongoDB, Node.js, JavaScript, Objective-C, C++, C
  • Firmware/Low-level Developer

    2006 - 2008
    • Worked on several firmwares for custom appliances and tools.
    • Contributed to work that would eventually get in the hands of millions of people.
    • Aimed for the best performance and optimizations the hardware would allow.
    Technologies: ASM, C++, C


  • Coloring²

    Engineered and developed a pixel drawing application with a custom interface for the game controls. Created highly optimized code paths to make sure the solution runs smoothly on a wide range of devices while supporting large image sizes.

  • iOS Applications

    I have developed or co-developed applications that would eventually reach hundreds of thousands of users.

    I posses vast experience in the Apple ecosystem and am comfortable with anything I might encounter.

  • Lovelooks

    A Swift application that allows the user to virtually try on new outfits. The app is AR-enabled, featuring both a mannequin mode and a try-on mode while also providing the user with a minimum friction check-out experience.


  • Languages

    C, JavaScript, Swift, Objective-C, C++, Embedded C++, Embedded C, Java, TypeScript, Assembler x86, Assembler PPC, ARM Assembler, SQL, Python, Lua, HTML5
  • Frameworks

    Core MIDI, ReactiveCocoa, AudioUnit, MapKit, Core Data, Core Bluetooth, WatchKit, ARKit, GameKit, Accelerate, ASM, Core ML, Cocos2d
  • Libraries/APIs

    Node.js, CocoaPods, AVKit, TensorFlow, Stripe, SpriteKit, Quartz
  • Tools

    Subversion (SVN), Git, Xcode
  • Paradigms

    Agile Software Development, Continuous Integration (CI), Scrum, Waterfall Development, Extreme Programming, Kanban, Mobile Development
  • Platforms

    MacOS, tvOS, WatchOS, Firebase, Heroku, Parse, iOS, Visual Studio Code, Android
  • Storage

    Realm Database, CouchDB, MongoDB, MySQL
  • Other

    Mobile App Development, Mobile Apps, Apps, iPhone, Cryptography, Embedded Software, Embedded Development, Computer Vision, Cryptocurrency

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