Nebojsa Zelenovic, Developer in Belgrade, Serbia
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Nebojsa Zelenovic

Verified Expert  in Engineering

Mixed Reality Developer

Location
Belgrade, Serbia
Toptal Member Since
July 20, 2020

Nebojsa specializes in consulting and development for AR/VR and other emerging technologies, including blockchain and AI. He is highly skilled with over 10 years of experience developing AR/VR experiences with Unity and platforms such as Meta Quest and Microsoft HoloLens (and soon Apple Vision Pro!). Nebojsa has consulted for top tech companies, including Fidelity, Airbus, Microsoft, Samsung Next, and Verizon.

Portfolio

Self-employed
Blockchain, Smart Contracts, Solana, Node.js, JavaScript, Vue
Self-employed
ARKit, ARCore, HoloLens, C#, Virtual Reality (VR), Augmented Reality (AR)...
Fidelity Investments
Augmented Reality (AR), Virtual Reality (VR), Unity, C#, HoloLens, Meta Quest...

Experience

Availability

Part-time

Preferred Environment

Git, Unity, Windows, Visual Studio Code (VS Code)

The most amazing...

...thing I've developed is Infiniverse, a blockchain-based AR platform that allows users to place 3D digital content in the real world for others to experience.

Work Experience

Blockchain Consultant and Software Engineer

2018 - PRESENT
Self-employed
  • Developed PinupWarlords, a blockchain-based play-to-win game on WAX, encompassing smart contracts, back end, front end, and a Unity-based game.
  • Built a non-fungible token (NFT) marketplace over six months, working with the team behind Scatter, the most popular EOSIO wallet. Also worked on tools for EOSIO integration into Unity (C#) and JavaScript.
  • Audited the C++ smart contracts for Kyber Network's EOS port, an on-chain liquidity network similar to Bancor.
  • Created a tool on Solana for generating provable randomness, useful for any contracts that deal with chance.
  • Constructed a cross-chain tool to send tokens from one EOSIO-based chain to another.
  • Developed smart contracts for pixEOS, a pixel master-based game for the EOS blockchain.
  • Created the LiquidApps Zeus SDK package manager, allowing Zeus boxes to be versioned and packaged similarly to npm modules, simplifying the use of LiquidApps' VRAM technology, and making EOSIO smart contracts significantly cheaper to deploy.
Technologies: Blockchain, Smart Contracts, Solana, Node.js, JavaScript, Vue

AR/VR Consultant and Software Engineer

2016 - PRESENT
Self-employed
  • Built the initial Unity SDK for Samsung Next's WhARe cloud service, kickstarting development during the initial three months of the project.
  • Developed key features of a collaborative, 3D presentation tool that was one of the few HoloLens apps sponsored directly by Microsoft. This was a 500-hour engagement.
  • Led Airbus' core mixed reality team in developing a multiplayer airplane control game for a HoloLens app designed to teach new employees about airplane dynamics. This was a 9-week engagement.
  • Built VR demos for an Israeli medtech startup, which were experienced by the prime ministers of India and Israel at a conference.
  • Led several key projects for Verizon Media, including a VR demo for selected Verizon flagship stores that generated great press around store openings.
Technologies: ARKit, ARCore, HoloLens, C#, Virtual Reality (VR), Augmented Reality (AR), Unity, Meta Quest, Virtual Environments

Senior Software Engineer Emerging Technology

2022 - 2023
Fidelity Investments
  • Built and demoed a new PoC every quarter (for a total of five quarters).
  • Experimented with a variety of AR/VR hardware, including Meta Quest Pro, Microsoft HoloLens 2, Magic Leap 2, and PICO Neo3.
  • Leveraged a variety of game engines and tools, including Unity, Unreal Engine, NVIDIA Omniverse, and GPT 3/4.
  • Adapted one particular 3D financial data visualization PoC to another team's requirements and transferred knowledge to them.
Technologies: Augmented Reality (AR), Virtual Reality (VR), Unity, C#, HoloLens, Meta Quest, Magic Leap, Blockchain, Artificial Intelligence (AI), OpenAI GPT-3 API, Unreal Engine 5, Virtual Environments

Founder/CEO

2017 - 2019
Infiniverse, Inc.
  • Led the Infiniverse project vision, technological architecture, partnerships, funding, and operations.
  • Secured collaboration with Samsung Next, resulting in a $50,000 grant and a perpetual license to Samsung Next’s WhARe cloud.
  • Selected as one of eight companies out of 241 to pitch Infiniverse on the main stage at AWE 2018.
Technologies: Smart Contracts, Vue, JavaScript, C#, Augmented Reality (AR), Unity, Blockchain, Solana, Node.js

Software Engineer

2013 - 2016
Meta Company
  • Led the development of the Meta 2 Unity SDK, an augmented reality glasses platform, from architectural design to implementation.
  • Developed the first officially released Meta app, a 3D holographic web browser.
  • Built an investor demo in a team of three, which led to a $23 million Series A round.
  • Ran sprint planning meetings to prioritize and allocate resources to tasks.
  • Built press demo as a team of three, which received best of CES awards from TechCrunch and Tom's Guide.
Technologies: C#, Augmented Reality (AR), Unity

Infiniverse

https://www.youtube.com/watch?v=hpvY85pPGqE
Infiniverse is a decentralized augmented reality platform and persistent virtual world on top of the real world. The platform allows users to place persistent content in the world, which remains in the same physical location even after the user has left the area or quit the application.

Due to the scarcity of real-world space, users must purchase or rent “land,” the digital layer of real-world locations, in order to place persistent content there. Infiniverse has its own economy and virtual currency, Infinicoin, which is used to register land and make transactions on the marketplace.

I led the project vision, technology architecture, partnerships, funding, and operations. While the project was ultimately put on hold due to a lack of funds, I am proud of our achievements, including being selected to pitch onstage at AWE 2018 and for collaboration and partnership with Samsung Next.

HoloWeb

https://www.dropbox.com/s/uzqme8hz06e4v8j/HoloWeb.mp4
HoloWeb is a 3D, holographic web browser for the Meta glasses platform. It allows users to create unlimited web tabs, which live in the 3D space around them, and interact with the AR browser with their hands. HoloWeb was the first officially released Meta application, for which I was the sole developer. This was released back in 2014, years before companies like Apple, Microsoft, and Facebook released similar applications for their own VR platforms.

Frameworks

Unity, ARKit

Tools

HoloLens, Git

Platforms

ARCore, Blockchain, Visual Studio Code (VS Code)

Other

Augmented Reality (AR), Virtual Reality (VR), Smart Contracts, Solana, Meta Quest, Crypto, Virtual Environments, Magic Leap, Artificial Intelligence (AI), OpenAI GPT-3 API, Unreal Engine 5

Languages

C#, JavaScript

Libraries/APIs

Vue, Node.js

2010 - 2015

Bachelor's Degree in Computer Science and Finance

University of Sydney - Sydney, Australia

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