Nick Aversano, Software Developer in New York, NY, United States
Nick Aversano

Software Developer in New York, NY, United States

Member since October 26, 2020
Nick has been programming for more than a decade. His expertise includes React front ends, Node.js back ends, C++, games, graphics, and numerous programming languages. After starting his technology career because he wanted to make games, he has since expanded into new areas. Well-known clients include LinkedIn and Harley-Davidson. Nick loves to continuously learn new things, grow, and improve.
Nick is now available for hire




New York, NY, United States



Preferred Environment

Windows, MacOS, C++

The most amazing...

...thing I've developed is an IoT, Jackson-Pollock-styled splatter painting made with a drone.


  • Software Engineer

    2017 - PRESENT
    • Built and shipped custom, front-end React websites for fortune 500 companies.
    • Created the MyCanon USA front-end dashboard and the Canon CV API landing page.
    • Co-created the Harley-Davidson Ride Planner web front end.
    • Played a key role on a variety of projects in different programming languages.
    Technologies: Game Engine Programming, WebGL, Game Programming, Graphics, C++, SCSS, PostgreSQL, GraphQL, Node.js, React
  • Software Engineer

    2016 - 2016
    The Fin Exploration Company
    • Designed and built the Fin web chat interface in React.
    • Worked on various Ruby/Rails tasks as a full-stack engineer.
    • Built a Python email reply-chain filtering library to make agents' lives easier.
    Technologies: PostgreSQL, Ruby, React
  • Software Engineer

    2015 - 2015
    • Created the Shaky Android shake-for-feedback function for the feedback library.
    • Wrote tests and assisted with developing infrastructure-related tools.
    • Assisted with infrastructure networking and disk cache journaling.
    Technologies: Java, Android


  • Harley-Davidson Ride Planner Web

    Developed this project from inception to production as the lead front-end engineer. My role included building out custom map components and mathematics to solve the client's constraints and interfacing with the rest of the team.


  • Languages

    C++, C, JavaScript, Ruby, GraphQL, SCSS, Java
  • Libraries/APIs

    React, Node.js, OpenGL, WebGL
  • Tools

  • Other

    Vi, Game Programming, Graphics, Game Development, Game Design, Game Engine Programming, Algorithms, Data Structures, i18n, Web Accessibility
  • Platforms

    MacOS, Windows, Android
  • Storage



  • Bachelor's Degree in Computer Science
    2012 - 2016
    University of Maryland, College Park - College Park, MD, USA

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