Designer and Developer
2012 - PRESENThalbautomaten Kommunikationsdesign GmbH- Developed and launched the world's first fully interactive planetarium show and games.
- Won several awards and grants for creative excellence and unique project ideas.
- Managed a team of three to develop apps and websites.
Technologies: Adobe CC, Unity, Web, JavaScript, Three.js, MacOS, Interaction Design (IxD), User Interface (UI), GLSL, HLSL, Art, Game Design, Unity Shaders, DataViz, Design, Data Visualization, Infographics, Processing, 3D Games, Generative Design, Information Design, Multiplayer, Vue, CSS, Educational Games, Educational Videos, Augmented Reality (AR), Mobile, Storyboarding, Rapid Prototyping, .NET, Unity3D, iOS, Android, Virtual Reality (VR), Oculus Quest 2, Front-end, HTML5, CSS3, jQuery, WebGLDesigner and Developer
2010 - PRESENTFreelance- Built real-time data visualizations for a large company's research facility.
- Created an entirely new way of rendering volumetric data.
- Developed and launched various augmented reality and virtual reality projects.
Technologies: Adobe CC, Unity, Web Development, JavaScript, iOS, GLSL, HLSL, Art, Unity Shaders, DataViz, Design, Data Visualization, Infographics, Generative Design, Information Design, 3D Maps, Mobile, Storyboarding, Rapid Prototyping, .NET, Unity3D, HTML5, CSS3Teacher for Designing for Interactive Media
2016 - 2018State Academy of Arts and Design Stuttgart- Taught designing websites and created a portfolio page with the students.
- Introduced the students to web basics like servers, FTP tools, etc.
- Taught HTML, JavaScript, and CSS basics and shared inspirational websites to show what is possible with current web technology.
Technologies: Graphic Design, Interaction Design (IxD), CSS, Front-end, HTML5, CSS3Founder | Designer | Developer
2012 - 2014____ of code- Developed applications to enable customers to generate their designs.
- Created real-time animations of large data sets and data streams.
- Created hundreds of one-of-a-kind print products by randomizing every single design.
Technologies: C#, Java, JavaScript, HTML, Unity, Design, Art, Unity Shaders, DataViz, Data Visualization, Infographics, CSS, Rapid PrototypingDesign Intern
2008 - 2008Design Hoch Drei- Helped design an exhibition for a large automotive company.
- Developed and visualized exhibit layouts and furniture.
- Worked with creative directors, architects, copywriters, engineers, and carpenters to create a great visitor experience.
Technologies: Adobe CC