Stefan Nikolov, Debugging Developer in Rousse, Bulgaria
Stefan Nikolov

Debugging Developer in Rousse, Bulgaria

Member since April 23, 2016
Stefan is a talented software engineer with over 5 years of professional experience in mobile games development (from porting, to creation, to team lead) and 10 years as back- and front-end web developer (from the earliest HTML+ASP to PHP5+MySQL+JavaScript+jQuery now)
Stefan is now available for hire

Portfolio

Experience

Location

Rousse, Bulgaria

Availability

Part-time

Preferred Environment

Apache HTTP Server, Git, TortoiseSVN, Visual Studio

The most amazing...

...thing I've developed is an accelerometer-driven music app for iOS with own low-latency sound mixer and compressor.

Employment

  • Open-Source Software Developer

    2015 - 2016
    Self-employed
    • Designed and developed the Behave3d library, a JavaScript library for dynamic behavior and animations of HTML elements.
    • Wrote complete documentation+examples of the library, available on a site which itself is a demonstration of the library's functionality (behave3d.net).
    Technologies: JavaScript
  • Web Developer

    2010 - 2015
    Knowledge Based Intelligence
    • Designed, developed, and supported a corporate training and testing system “Knowledge Based Intelligence,” used internally at Alliance Boots GmbH production sites in the UK.
    Technologies: jQuery, JavaScript, MySQL, PHP
  • Software Consultant

    2010 - 2010
    Certipost
    • Consulted for corporate clients on electronic document standards and their technical implementation on various networks (AS2, HTTP, IPX400, Tradanet, etc.). Wrote XSL transformations for different electronic data interchange formats (EDI, MRT, IDOC,…).
    Technologies: SAP IDoc, HIPAA Electronic Data Interchange (EDI), Subversion (SVN), Oracle SQL, XSLT, XML
  • iOS Developer

    2009 - 2010
    Self-employed
    • Developed accelerometer-driven music applications.
    • Published titles YossBeats and YossGuitar.
    • Researched and developed gesture recognition via accelerometer data.
    • Developed a sound mixer + compressor achieving the lowest possible latency on an iOS device for playing (simultaneous) sounds, not using the standard API sound mixing.
    Technologies: C++, Objective-C, Xcode, Adobe Photoshop, 3ds Max, OpenGL ES
  • Mobile Games Developer

    2005 - 2009
    Gameloft
    • Ported the program for the King Kong project. Technologies used: C, BREW on Visual Studio; SVN.
    • Ported the program for Platinum Solitare, Real Football 2007, Rayman 3, Gameloft Backgammon, Midnight Bowling, and Mystery Mansion Pinball projects. Technologies used: J2ME on JBuilder, Eclipse, SVN, Perl, and Python.
    • Created code for Diamond Rush, Rayman Kart, and The Settlers projects. Technologies used: J2ME on JBuilder, XML via DocumentBuilderFactory, SVN.
    • Led the development of CSI: Miami (iPod), Brothers in Arms: Hour of Heroes (iPhone), and Rise Of Lost Empires (iPhone) projects. Technologies used: C++ and ObjectiveC on Visual Studio and XCode, OpenGL ES, iPhone SDK, PowerVR SDK, XML (DocumentBuilderFactory), SVN.
    Technologies: Subversion (SVN), OpenGL, JBuilder, Eclipse, Xcode, Visual Studio, Objective-C, C++, C, BREW, J2ME
  • Web Developer

    2003 - 2005
    CTS Media GmbH
    • Designed and developed a CMS in PHP4 + mySQL employed in projects of the company; developed site-specific modules for this system and other CMS (eZ Publish, MAXcms).
    • Designed and programmed CMS-based sites (mainly e-shops).
    • Created the graphical design of sites and UI elements.
    • Designed and programmed Flash animations (intros, trailers) and components (menus, maps, etc.).
    Technologies: HTML, JavaScript, MySQL, PHP
  • Web Developer

    2001 - 2003
    MetaVisia
    • Created business sites and programmed separate components like menus and Flash banners.
    • Participated in the graphic design for some of the projects.
    Technologies: Adobe Photoshop, Flash, ASP, JavaScript, HTML

Experience

  • Behave3D
    http://behave3d.net

    Author of an open-source library, written in JavaScript, for applying 3D transformations, animations, and scripting logic to HTML elements.

Skills

  • Languages

    JavaScript, PHP, HTML, C, Objective-C, XML, XSLT, C++
  • Libraries/APIs

    jQuery, OpenGL, OpenGL ES, OpenCV, SDL
  • Other

    Debugging, HIPAA Electronic Data Interchange (EDI), SAP IDoc, Research & Critical Thinking
  • Frameworks

    ASP
  • Tools

    Visual Studio, TortoiseSVN, Git, Apache HTTP Server, Flash, Xcode, JBuilder, Subversion (SVN), Adobe Photoshop, 3ds Max
  • Platforms

    J2ME, BREW, Eclipse
  • Storage

    MySQL, Oracle SQL

Education

  • Master's degree in Computer Science
    2002 - 2004
    Ruse University - Ruse
  • Bachelor's degree in Computer Science
    1998 - 2002
    Ruse University - Ruse

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