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Stéphane P. Péricat

Stéphane P. Péricat

Chicago, IL, United States
Member since February 26, 2014
Stéphane is a front-end engineer with over seven years' experience who specializes in building performant and scalable JavaScript-based web applications. He enjoys working in a team of talented developers, sharing his experience and knowledge with others, and learning new technologies.
Stéphane is now available for hire
Portfolio
  • Backbase
    HTML, CSS, JavaScript, Jenkins, Maven, SVN
  • Spil Games
    JavaScript, HTML, CSS, Git, Jenkins,
  • E-mark
    HTML, CSS, JavaScript, PHP
Experience
  • JavaScript, 7 years
  • Git, 6 years
  • CSS, 6 years
  • HTML, 6 years
  • Unix Shell Scripting, 5 years
  • Test-driven Development (TDD), 3 years
  • Agile Software Development, 3 years
  • AngularJS, 2 years
Chicago, IL, United States
Availability
Part-time
Preferred Environment
Mac OS X, Git, Atom, iTerm, Pixelmator
The most amazing...
...product I built was a complete online retail banking solution for one of the biggest banks in Kuwait.
Employment
  • Front-End Consultant
    2014 - PRESENT
    Backbase
    • Developed an online banking application.
    • Did consulting.
    • Trained clients.
    • Demonstrated Proof of Concept.
    • Created documentation.
    Technologies: HTML, CSS, JavaScript, Jenkins, Maven, SVN
  • JavaScript Enginner
    2012 - 2014
    Spil Games
    • Built the API.
    • Developed the gaming portals.
    • Created developer tooling.
    • Conducted training and coaching.
    • Wrote documentation.
    Technologies: JavaScript, HTML, CSS, Git, Jenkins,
  • Web Developer
    2008 - 2012
    E-mark
    • Wrote HTML newsletters.
    • Developed an email marketing application.
    • Set up the Wordpress environment.
    • Developed using Drupal and Magento.
    Technologies: HTML, CSS, JavaScript, PHP
Experience
  • Spil Games HTML5 Game API (Development)
    http://developers.spilgames.com/wiki/Developer_Platform_-_Learning_center_-_HTML5_API_overview

    An open API to integrate HTML5 games with the Spil Games Platform.

  • Electron: Cross-platform Desktop Apps Made Easy (Publication)
    Building cross-platform desktop applications has been something of a nightmare for a very long time, as extreme differences between popular desktop operating systems makes it a challenging feat. However, in light of newer tools and frameworks like Electron, building a cross-platform desktop application has never been easier. In this article, Toptal engineer Stéphane P. Péricat walks us through a step-by-step tutorial to building a cross-platform password key-ring desktop application using technologies that most of us are already familiar with.
  • MIDI Tutorial: Creating Browser-Based Audio Applications Controlled by MIDI Hardware (Publication)
    Modern web browsers provide a rich set of APIs; some of which have been around for a long time, and have since been used to build powerful web applications. Web Audio API has been popular among HTML5 game developers, however, the Web MIDI API and its capabilities have yet to be utilized. In this article, Toptal engineer Stéphane P. Péricat guides you through the basics of the Web MIDI API, and shows you how to build a simple monosynth to play with your favorite MIDI device.
Skills
  • Languages
    JavaScript, HTML, CSS, Less, SCSS, HTML5, CSS3
  • Frameworks
    Express.js, AngularJS, Bootstrap
  • Libraries/APIs
    jQuery, Sinon.JS, MooTools, Node.js
  • Tools
    Adobe Photoshop, Karma, Mongoose, Git, Mocha, JIRA, Grunt, Jenkins
  • Paradigms
    Test-driven Development (TDD), Scrum, Agile Software Development
  • Storage
    MongoDB, CouchDB
  • Other
    Unix Shell Scripting
Education
  • Associate's degree in ICT
    2001 - 2003
    Université François-Rabelais - Tours, France
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