Tamás Sengel, Mobile Apps Developer in Budapest, Hungary
Tamás Sengel

Mobile Apps Developer in Budapest, Hungary

Member since February 19, 2018
Tamás is an experienced iOS developer who works on applications since 2013. He has developed software for all significant Apple-based operating systems (macOS, iOS, tvOS, watchOS) and worked on many different apps from social network projects to an information app of a world championship event.
Tamás is now available for hire

Portfolio

Experience

Location

Budapest, Hungary

Availability

Part-time

Preferred Environment

Swift, Git, CocoaPods, Xcode, MacOS, SwiftUI

The most amazing...

...app I've created is the iOS client of a Q&A social network where users can ask each other questions, but anyone can answer them.

Employment

  • CTO | Founder

    2016 - 2020
    Q&A Social Network Company
    • Developed the iOS version of a Q&A social network, using Swift, Xcode, and CocoaPods. Members of the network can ask questions from each other and anyone can answer them, even anonymously.
    • Created the landing page for the company using PHP, JavaScript, and HTML/CSS.
    • Designed partially the UI and UX for the iOS/Android application, including the creation of various vector-based assets using Sketch and structuring the user flow.
    • Monitored and controlled the Android and back-end development of the application.
    Technologies: PHP, CSS, JavaScript, HTML, Swift, iOS
  • iOS Developer

    2016 - 2018
    Inflex Studio
    • Created the iOS client of a business club named BusinessFlow using Swift, Xcode, and CocoaPods. The app lets users manage their schedule and get in contact with other club members.
    • Developed the iOS application of Našakarta, a Slovakian tourist card using Swift, Xcode, and CocoaPods. Users can buy a virtual card and get discounts for deals by numerous providers.
    • Worked on the supporting application and SDK of an IoT device for iPhone and iPad using Swift, Objective-C, Xcode, and CocoaPods. The device functions as an external storage, a keyboard, and a mouse which makes it unique among other similar accessories.
    • Built an iOS framework that integrates a chat interface in third-party apps using Swift, Xcode, and CocoaPods. The framework includes group chat support, media sharing, and a highly customizable interface.
    • Developed the iOS version of Celebrum, an online skill-based puzzle game using Swift, Xcode, and CocoaPods. Users can play against real opponents and exchange in-game currency to real prizes.
    Technologies: Objective-C, Swift, iOS

Experience

  • XTO Energy - Safe2Work | iOS App

    I developed the iOS app Safe2Work that provides field personnel with various tools to perform their daily responsibilities, including filling out, passing, and submitting forms. It's also capable of displaying documents and resources, handling notifications, and much more.

    The technology stack used: Swift, Xcode, CocoaPods.

  • FINA World Championships 2017 | iOS App

    I developed the iOS application for FINA World Aquatics Championships in 2017 with a built-in schedule, medals, events, news, and much more. The app was ranked as number one in the App Store in Hungary, where the event was held.

    The technology stack used: Swift, Xcode, CocoaPods.

  • WatchFunk | watchOS App
    https://watchfunk.ml

    I designed and developed WatchFunk, a piano/musical keyboard app for watchOS. Users can choose between nine instruments, including trumpet, guitar, and drums.

    The technology stack used: Swift(UI), Xcode, CocoaPods, Sketch.

  • WatchSlime | watchOS App
    https://tamassengel.com/watchslime

    I designed and developed WatchSlime, a slime simulator app. Users can play with 3D interactive slimes in various colors, and the project uses SwiftUI.

    The technology stack used: Swift(UI), Xcode, CocoaPods, Sketch.

  • WatchToy | watchOS App
    https://tamassengel.com/watchtoy

    I designed and developed WatchToy, a virtual fidget cube for the Apple Watch. Users can interact with a 2.5D cube, and the app gives appropriate haptic feedback.

    The technology stack used: Swift(UI), Xcode, CocoaPods, Sketch.

  • Passio - Jazeera Paints | iOS App
    https://apps.apple.com/us/app/jazeera-paints/id551919303

    I worked with a startup called Passio and partially developed Jazeera Paints, an AR-based paint testing and defect analyzer app for a Saudi Arabian painting company.

    The technology stack used: Swift(UI), Xcode, CocoaPods.

  • Music-based Social Network | iOS App

    I partially developed the iOS application of a dating app that connects people with similar musical tastes. Users can set their profiles up, so it reflects their unique taste in music.

    The technology stack used: Swift, Objective-C, Xcode, CocoaPods.

  • Našakarta | iOS App
    https://inflexstudio.com/projects/nasakarta

    I developed the initial version of the iOS client for Našakarta, a service for travelers and locals who want to enjoy personalized discounts and special deals in the Košice region. It uses a special, secure QR code as a virtual card. Both providers and regular users can use the same app interface, as it also works as a code scanner.

    The technology stack used: Swift, Xcode, CocoaPods.

  • Sentral | iOS App

    I partially developed the iOS app of a music aggregation service that lets users access their Apple Music, Spotify, and SoundCloud accounts from one application.

    The technology stack used: Swift, Xcode, CocoaPods.

  • BusinessFlow | iOS App
    https://apps.apple.com/us/app/business-flow/id1278386502

    I developed the iOS application for BusinessFlow, a business club for CEOs. Users can keep up with their schedules and make new connections through a recommendation system built around the concept of making successful deals.

    The technology stack used: Swift, Xcode, CocoaPods.

  • Roadtripr | iOS App
    https://bgem.me

    I partially developed a meditation-focused iOS app called Roadtripr, which helps users relax in different human-curated categories. Users can toggle other effects for fine-tuning the experience.

    The technology stack used: Swift, Xcode, CocoaPods.

  • Bloom | iOS App

    I've designed and developed Bloom, a native iOS and Android application. The app allows users to create, share, and display dynamic animations that alter when the device's battery level changes.

    The technology stack used: Objective-C, Java, Xcode, Eclipse, Adobe Photoshop.

Skills

  • Languages

    Python, Swift, Swift 5, Swift 4, SQL, CSS, JavaScript, HTML, Objective-C, Java
  • Frameworks

    Cocoa Touch, Core Foundation, UIKit, SwiftUI, StoreKit
  • Platforms

    iOS, MacOS, Azure, WatchOS, tvOS, Firebase
  • Other

    Mobile Architecture, Mobile App Architecture, Mobile Apps, Mobile App Development, App Store, OCR, Business Services, QR Codes, App Store Acceptance Process, Location Tracking, AVFoundation, Carthage
  • Libraries/APIs

    CocoaPods, Alamofire, Facebook iOS SDK, iOS Native Libraries, Social APIs, SpriteKit, Core Animation, Spotify API, Core Graphics
  • Tools

    Final Cut Pro X, Crashlytics, iOS Simulator, Adobe Photoshop, Trello, Sketch, Visual Studio App Center, Azure DevOps Services, Xcode, SourceTree, iOS Instruments, Git, Atom, Jira, Auto Layout, Eclipse IDE
  • Paradigms

    Model View Controller (MVC), B2B, B2C, Agile, Agile Software Development
  • Industry Expertise

    Social Networking
  • Storage

    JSON, SQLite, Firebase Realtime Database

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