Tigran Niksalyan, Front-end Developer in Yerevan, Armenia
Tigran Niksalyan

Front-end Developer in Yerevan, Armenia

Member since August 17, 2020
Tigran is a senior software developer with about a decade of professional experience. Tigran has a progressive track record with expertise in developing online applications, internal tools, data protocols, data encryption, and security. Skilled in large data processing along with motion graphics and web development, Tigran is a developer who can deliver high-performing products.
Tigran is now available for hire




Yerevan, Armenia



Preferred Environment

Windows, PhpStorm, WebStorm, JetBrains Rider, 3D, Unity

The most amazing...

...project I've done was NetWings, a web development solution based on Angular and Angular Material Components. Fifty plus apps have been made using NetWings.


  • Senior Front-end Developer

    2018 - 2021
    Synergy International Systems
    • Developed and maintained internal software, which included fixing bugs.
    • Analyzed and developed SVG-based graphical solutions.
    • Researched and developed complex editing tools and components.
    Technologies: Angular, Communication
  • Senior Front-end Developer

    2015 - 2018
    • Maintained the primary website maintenance, which included implementing improvements and bug fixes.
    • Developed internal software along with maintaining it and fixing bugs.
    • Provided support and advice on a smooth transition from AngularJS to Angular.
    Technologies: AngularJS
  • Senior Online Marketing Developer

    2011 - 2014
    Insparx (be2 and C-date)
    • Developed and maintained internal software development, including fixing bugs.
    • Developed a conversion tracking and monitoring system that provides maintenance services and bug fixes.
    • Used the earlier version of the NW engine for development.
    Technologies: HTML, CSS, MySQL, PHP
  • Senior Developer

    2008 - 2010
    • Developed and maintained the primary website, which included fixing bugs.
    • Created and maintained internal software and fixed bugs.
    • Used an earlier version of the NW engine for development.
    Technologies: CSS, HTML, MySQL, PHP, Communication


  • Aircraft Simulator

    The goal was to recreate commercial aircraft functionality, including radio communication simulation, navigation controls, ILS landing, the possibility to set up multiple displays, and touchscreen control.

  • 3D Modeling Software

    A 3D Modelling tool that uses dynamic geometry generation pathfinding algorithms. The goal was to speed up the modeling process, automate most of the process, and reduce the amount of work by 60% to 70% and the failure rate due to human error.

  • NetWings 5 CMF (Content Management Framework)

    NetWings is a web development solution based on Angular and Angular Material components. More than 50 applications and tools have been made using NetWings.

    Supported Features:
    • Customizable lists with add, remove, editing, sorting, searching, and filtering capabilities.
    • File manager.
    • Image editor.
    • Multiple users.
    • Multiple languages.
    • Full registration process including email confirmation and Google and Facebook login
    • Reporting

  • Final Mission VR

    Final Mission VR is a simple virtual reality shooter. A retro-style game, but with a new approach. It introduces a new control system for VR to prevent motion sickness by adapting the game for a standing and sitting experience.

  • Internal Reporting Tool and Banner Tool | Creative Repository, Tracking System

    A reporting tool that uses estimations based on deal types and traffic. The goal was to reduce the amount of work by 50% and the failure rate due to human error. It has a single data source for internal reporting and introduces a unified tracking code system for two brands with separate tracking logic.

  • My Heart's Journey

    This is an online platform game made using HTML5. It was written entirely in JavaScript, including the game engine itself. In 2013, the game was nominated as the "Best Technological Solution" in Armenia's Open Game contest.

    Technologies used include: HTML5, JavaScript, and a canvas game engine (self-created).

  • Panther SciFi Isometric Adventure

    Panther SciFi Isometric Adventure
    Jan 2017 to Jan 2018

    Project Description:
    Panther SciFi Isometric Adventure game, which was inspired by the retro style of games of the 1990s, was adapted for touch screen devices.

    Technologies: Unity.

  • DJ Simulation Software

    The goal was to recreate the DJ experience in VR, including crowd reaction.
    To support learning and actual simulation, full DJ device audio processing functionality has been recreated. I made a connection to the actual hardware via the MIDI interface.


  • Languages

    TypeScript, JavaScript, PHP, HTML, HTML5, C#, ActionScript 3, PHP 7, Sass, MaxScript, CSS
  • Frameworks

    Angular, AngularJS, Unity, Unity3D, Angular Material
  • Libraries/APIs

    HTML5 Canvas, Three.js, RxJS, jQuery, jQuery UI, Facebook API, Node.js, Steam Integration, React, Chart.js
  • Tools

    Adobe Premiere Pro, Canvas, 3ds Max, Adobe After Effects, V-Ray, JetBrains Rider, WebStorm, PhpStorm
  • Platforms

    Web, Arduino, Windows, Mobile, Samsung Gear VR, Google VR
  • Storage

    MySQL, SQLite, PostgreSQL
  • Other

    Virtual Reality (VR), Autodesk Combustion, Games, Gaming, Communication, Game Development, Animation, Hardware Design, 3D, 3D Games, AmCharts, Morpheus VR, VR Platform

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