Tigran Sahakyan, Developer in Yerevan, Armenia
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Tigran Sahakyan

Verified Expert  in Engineering

Unity and C# Developer

Location
Yerevan, Armenia
Toptal Member Since
October 5, 2022

Tigran is an experienced game developer specializing in Unity and C#. He delivered numerous high-ranking games in the Google and App Stores with millions of downloads in over 30 countries. Tigran has an exceptional understanding of educational games and has created 3D first-person puzzles, stories, and characters based on podcasts and books. He completed a mobile game from scratch, including all UI, animations, and effects, in just a few weeks. He enjoys playing video and board games.

Portfolio

Room8Studio
Unity, C#
ArmNomads LLC
C#, Unity, Photoshop CS5, iOS, Android
ArmNomads LLC
3D Games, UI Programming, UI Animation, C#, Unity, Game AI, Game Development...

Experience

Availability

Part-time

Preferred Environment

JetBrains Rider, Unity

The most amazing...

...tool I've developed for a project is a shader for oceans with a dynamic white outline around floating objects while preserving water movement.

Work Experience

Unity Game Developer

2021 - PRESENT
Room8Studio
  • Developed an educational application for kids based on mini-games, podcasts, and books.
  • Created a 3D first-person puzzle game with a story, characters, and puzzles. Tracked and fixed bugs using Jira as a reporting tool.
  • Delivered an education application called Papumba with more than a million downloads in Google Play and the App Store.
Technologies: Unity, C#

Unity Game Developer

2018 - 2021
ArmNomads LLC
  • Developed a full-cycle mobile game from scratch, including all UI, animations, and effects, in about 3–4 weeks.
  • Tracked and fixed bugs using ClickUp as a reporting tool.
  • Created a game called Clean Inc. that had over 500,000 downloads on Google Play and more than a million in the App Store.
Technologies: C#, Unity, Photoshop CS5, iOS, Android

Unity Lead Developer

2017 - 2018
ArmNomads LLC
  • Developed a full cycle project, a clone of Clash of Clans with different gods from different mythologies, with various characters, abilities, buildings, and seasonal events.
  • Tracked and fixed bugs using Jira as a reporting tool.
  • Launched the project, but it did not get any reviews or downloads.
Technologies: 3D Games, UI Programming, UI Animation, C#, Unity, Game AI, Game Development, Gameplay Development, JetBrains Rider, Clean Code, Class-based OOP, OOP Designs, Particle Systems, Optimization, Photoshop CS5, Design Patterns, Windows 10, Visual Studio 2019

Papumba Academy

https://apps.apple.com/us/app/papumba-games-for-kids-2-7/id1267322870
An educational application for kids based on mini-games, books, audio stories, and educational videos. I collaborated with a team of 3–4 developers. I designed and developed windows for every new seasonal event and worked with the profiles, subscription systems, and multiple menus. I also created a new one, integrating new games, books, and stories. I fixed old games so they matched the current design.

Dice Capture

https://apps.apple.com/us/app/dice-capture/id1577373060
Throw the dice to deploy your troops on the board. They'll run to the nearest flag zone to fight the enemy and capture it. Capture the flag zones to build your rocket faster than the enemy. Enjoy this competitive game with intuitive control and appealing graphics. I created the whole game from scratch. The only guidance I received was the art. The rest was on me: project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Raft & Craft

https://apps.apple.com/us/app/raft-craft/id1574321654
You are a lone survivor in the middle of the ocean trying to build a bigger raft to save more people and collect valuable items. Avoid the dangers of the ocean and reach your island. Use the collected wood to build a shelter on the island and make it home for all the survivors. Go back to the ocean to save even more people! I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

ASMR Mukbang

https://apps.apple.com/us/app/asmr-mukbang/id1451815130
Become the ASMR Eating blogger! Manage the amount of food you eat. Take as much as you can so that the viewers are happy and keep coming to your streams, but be careful not to overtake it, or you'll puke. Complete the requests from the viewers in time and get additional subscribers trying to eat it all! I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Flipping Hero

https://apps.apple.com/us/app/flipping-hero/id1559713529
Flip and jump your way to the finish. Jump on your enemies to cut them through. Be careful not to fall into holes and avoid enemy bullets. Enjoy this game with astonishing effects and intuitive controls. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Gold Grillz

https://apps.apple.com/us/app/gold-grillz/id1558998561
Make your rich clients shine like never before! Prepare for them fancy grillz using different instruments and mechanics to look like popular hip-hop stars. Follow all the stages of making grillz–the process is satisfying. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Border Inspection

https://apps.apple.com/us/app/border-inspection/id1541597287
Complete the routine tasks of a border inspector. Find different objects that criminals try to smuggle through the border under their cars, in the car trunks, in their luggage, or under their clothes. Use the mirror to locate objects under the car. Sort the mess in the car trunk to find inappropriate objects. Use your hands to search for objects under their clothes. Locate the objects in the luggage with your hand x-ray scanner. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Sword Slasher

https://apps.apple.com/us/app/sword-slasher/id1541630037
Slash like a ninja and break your opponent's armor to hit unprotected parts. Block whenever they hit you and avoid hitting where they are blocking. Enjoy this dynamic game with one-hand intuitive control. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Floating Lands

https://apps.apple.com/us/app/floating-lands/id1537799023
Lead your people through the floating lands to the treasure! Be careful; there are a lot of dangers on the way. Avoid the enemies, fire, and water in this simple yet tricky puzzle. Solve mini-games to proceed further. Enjoy the beautiful graphics along with the intuitive one-hand control. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Horde Defence

https://apps.apple.com/us/app/horde-defence/id1533651419
Defeat the countless enemies attacking your walls with the unstoppable horde! Aim the big cannon to strike at the most intense spots while allowing the smaller machine guns and mortars to support the defenses. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Trick the Horde

https://apps.apple.com/us/app/trick-the-horde/id1530517981
Drive away from the horde, or they'll crash you. Try to trick and lure them into your traps to thin them out. Enjoy this super satisfying game with one-hand intuitive control and try to survive the horde. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Archerio

https://apps.apple.com/us/app/archerio/id1519964184
Draw your way to the flag and shoot everyone on your way! Capture the flag and run to the tower as fast as you can because the horde is coming. Use tactics and skills to succeed. Enjoy this beautiful game with easy control to navigate your archers' squad. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Zombie Override

https://apps.apple.com/us/app/zombie-override/id1530519071
Drive your car through the zombies and smash them while also shooting. Be careful not to stop, or they'll crush you! Save your squad mates trapped by zombies, and they will join you in your fight. Enjoy this satisfying game with one-hand intuitive control. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Deploy and Clash

https://apps.apple.com/us/app/deploy-and-clash/id1517030410
Deploy your swordsmen and archers squad with various patterns, making them even stronger for perfect deployment on every row and even stronger if they are all placed perfectly. Try to win your castle back from the enemies. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Sort Them All

https://apps.apple.com/us/app/sort-them-all/id1512953804
Merge all the balls of the same color and sort the colors correctly. Put the merged balls on the corresponding buttons to add colors to the scene and reveal a hidden image on the floor. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Rush Hour Taxi

https://apps.apple.com/us/app/rush-hour-taxi/id1533802542
Ride through the city on your crazy taxi and deliver passengers to their destinations. Enjoy the satisfying and funny effect of people being stacked on the roof of your taxi. Compete with the other taxi drivers in this highly addictive game with intuitive one-hand control. Play the game in four different modes:

• Classic mode: Users need to earn enough money to complete the level.
• Io mode: Usersmusto compete with other players to be the most profitable taxi driver.
• Tower mode: Users need to collect the maximum tower to win.
• Sorting mode: Users need to collect specific passengers and deliver them to the corresponding place.

I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Break & Build

Break the cliff with the catapult. Collect the broken pieces to rebuild your town! Don't forget to upgrade your catapult because the further you go, the harder it will be to break the wall. Enjoy this satisfying game with intuitive one-hand control and great graphics. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Spawn Attack

Spawn the infected near the people to attack and infect them. Be careful, as they will fight back. They've also built defensive systems and traps, so you need to outsmart them. I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Clean Inc

https://apps.apple.com/au/app/clean-inc/id1501346472
Build your Clean Inc. corporation, which will provide many different cleaning services to customers. This game will give you a satisfying experience cleaning rugs. You have four different tools to clear them. Shake the dust from the rugs, soap them, then wash and dry them. The clients can request to use some or all the tools. Every tool has intuitive one-handed control and different styles of cleaning. Earn money and build new rooms in your store to provide even more cleaning services. Unlock new tools and decorations for your store.

• Buy new rooms for your store.
• Hire personnel to work while you are away.
• Unlock over 24 unique and funny skins for your tools.
• Decorate your store with 17 items.
• Complete daily tasks
• Check in every day for new rewards.

Can you manage that many orders?

I created the entire game from scratch with only the art as guidance. The rest was on me: Project architecture, main gameplay, particle effects, UI, transitions, animations, and working with the storage system.

Languages

C#

Frameworks

Unity

Tools

JetBrains Rider, Visual Studio 2019, Photoshop CS5

Paradigms

Clean Code, Design Patterns, Class-based OOP

Other

Windows 10, 2D Games, Game Development, UI Programming, Gameplay Development, Game AI, User Interface (UI), UI Animation, Particle Systems, 3D Games, Mobile Game Development, OOP Designs, Subscriptions, Optimization

Platforms

iOS, Android

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