Radu Anghel, Designer in Bucharest, Romania
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Radu Anghel

Verified Expert  in Design

Bio

Radu is a versatile digital product designer with a unique background and 8+ years of professional experience, including user experience, 3D modeling, AR/VR, and development. He is currently a principal UX designer at Oracle, and he has designed the UX and UI for digital products for global companies in the finance, blockchain and cryptocurrencies, and food and hospitality sectors. Radu's industry experience is backed by a master's degree in architecture and a diploma in computer science.

Portfolio

Work Experience

UI/UX Designer

2025 - 2025
Atlas
  • Made the product design for the company's MVP, designing the workflow, user research, and information architecture.
  • Designed the conversational UX and UI design for the platform that generated 3D assets through text prompts. Also, I created the expert view, which utilizes a node-based configurator to help the user design their specific AI model.
  • Created an investor presentation and product interactive and animated prototype.
Technologies: Figma, UI Design, MVP Design, UX Design, Product Design, AI Tools, SaaS Design, 3D Design, Blender, Digital Product Design

3D Designer

2023 - 2024
Stubhub - Viagogo
  • Designed a production pipeline for auto rendering at scale and with consistently high-quality images of stadium seats for ticket sales. I used 3ds Max and Unity to automate the process and set up cloud rendering. I also created the documentation for it.
  • Coded scripts using C#, Python, and Max Script to automate manual processes and increase efficiency. Some of the scripts included automatic seat and camera placements, cloud rendering setup and naming, and parametric event stage generation.
  • Created scripts to automatically generate detailed 3D stages, with props and varied sizes, as well as the areas that were populated with standing or seated people. Crowd generation and positioning was also added.
  • Created and optimized the 3D assets for viewing the venues and seat views in the browser, with live interaction, using WebGL and ThreeJS library.
  • Audited the 3D assets that came from several 3D vendors, optimized and prepped them to be introduced into our production pipeline.
  • Created detailed technical documentation for the entire pipeline process, including setup, onboarding, and the entire production workflow, step-by-step, to be used to train new hires or continue enhancing the product.
Technologies: 3D Design, 3D Modeling, 3D Rendering, 3D Texturing, Product Design, Development, Unity, 3ds Max, Scripting, C#, Python, Three.js, WebGL

UX/UI and 3D Designer

2023 - 2024
Million Dollar - NFT Real Estate Startup
  • Designed the story, UX, and UI of a 3D interactive landing page for an NFT startup in the real estate industry. My role included discovery sessions with the stakeholders and board members, wireframes, design, and prototypes.
  • Audited the startup's initial website and made enhancement recommendations. It was a comprehensive UX and UI audit that was analyzed through a series of categories, including interface, usability, accessibility, and information architecture.
  • Developed the website and the 3D interactive area with 3D assets and animation. For 3D interaction, I used Spline, and the website was developed in Webflow for mobile and desktop.
  • Handled the creation of 3D assets, including 3D modeling, texturing, rendering with 3ds Max and Vray, and animation. I also optimized the browser for loading and interaction and provided consulting regarding 3D development.
Technologies: 3D Design, Three.js, OpenGL, Figma, Spline, Webflow, 3ds Max

Principal User Experience Designer

2019 - 2024
Oracle
  • Designed Oracle's Celebrate product, it's HCM recognition and awards platform. In this process, I held design thinking and discovery sessions with the stakeholders, impacted the product design, and made the end-to-end experience of the product.
  • Designed the entire user experience and interface for the Oracle Sales demo cloud platform, which contains interfaces to streamline complex set up processes for sales engineers, support, partners, and admins.
  • Created design components for Oracle's Redwood Design System. In this process, I handled the stakeholder discovery sessions and communication, audited existing components and tech legacy, designed and documented the components, and audited the code.
  • Designed Oracle's Luna, a cloud-based virtual environment learning platform for sales engineers and developers to learn product integrations and tech stacks and strengthen their overall technical skills.
  • Built and designed the 3D experience for the return-to-work-after-pandemic flow in the Oracle Human Capital Management (HCM) platform.
  • Created design guidelines for the use of 3D interfaces, covering styles, levels of detail, and modeling and texturing principles.
  • Designed the AR demo for the automotive industry, leveraging AR and VR to empower sales representatives when customizing the features for clients' automotive choices.
  • Designed complex dashboards and data visualization for specialized technical users and managers on several HCM projects.
Technologies: Figma, Adobe Suite, Unreal Engine, UX Design, UI Design, 3D Modeling, Design Guidelines, Augmented Reality (AR), Virtual Reality (VR), 3D Design, Product Demonstrations, Unreal Engine 4, 3ds Max

3D Rendering Expert

2023 - 2023
Meggitt - Main
  • Created 3D photorealistic product renderings for the client's main products. In this process, I used 3ds Max with Vray for lighting, materials, and rendering.
  • Worked on photo editing and post-processing to create marketing materials after each rendering to match the appropriate channels such as print, website, and social media.
  • Modified the products and 3D models to match new product improvements or changes that were coming from the design and production departments.
Technologies: 3D Rendering, 3D Design, 3D Modeling

3D CAD Designer

2023 - 2023
GREEN 14 AB
  • Created the 3D models for rocket engine crucibles, which tested the thermodynamic behavior of engine exhausts. For this process, I used vector CAD design in AutoCAD for seamless export to Fusion360.
  • Created the 2D technical drawings, specifications, and documentation, with dimensions and annotations, for use in production, computer simulation, and testing.
  • Interpreted sketches and math functions and transformed them into 3D shapes and volumes using AutoCAD's vector 3D modeling tools.
Technologies: 3D CAD, 3D Design, AutoCAD, CAD, 3D Modeling

Product and UX/UI Designer (via Toptal)

2022 - 2023
Planit Software Ltd. - Main
  • Managed design thinking workshops with the leadership and users to understand the business and user needs and create a clear vision of the project direction. I also did UX research and user interviews to validate the issues and test designs.
  • Designed the UX/UI for a new flagship product. The existing product required changes in information architecture and accessibility. I used Google's Material Design system to transform a heavy, complex product into a seamless and user-friendly one.
  • Made the product design for the client's product, collaborating with the product owner, architect, and stakeholders. This led to a modern, user-friendly product that was planned and phased into releases, each building upon the previous.
  • Audited the existing product through a series of categories, including user interface, interaction usability, and information architecture. This led to a clear understanding of the most critical areas, as well as areas that functioned well.
Technologies: 3D Design, Product Design, Design Leadership, UX Design, UI Design, Prototyping, 3D Modeling, Design Thinking, UX Workshops, Material UI

3D Artist and UI Designer

2022 - 2022
Reign Industries NYC
  • Designed the UI of the landing page for the client's eCommerce store.
  • Created all the necessary 3D assets, with modeling, texturing, animation, and browser optimization, using 3ds Max.
  • Developed the landing page with the interactive 3D area, using Verge3D for the interactive elements and Webflow for the rest of the website, as well as integrating the 3D area with elements of the website, like buttons and scroll interactions.
Technologies: 3D Design, 3D Animation, Responsive Web Design (RWD), Web Design, Three.js, WebGL, Verge3D, 3ds Max, Figma, Webflow, Web Development

UI/UX Designer

2022 - 2022
Ricoh Corporation
  • Held discovery sessions with the client to understand the business and user needs. This was done through design thinking workshops that tackled the main issues in a user-centric manner.
  • Made the product design for and AR app, using AR goggles that increased efficiency and streamlined the workload for warehouse workers, delivery staff, drivers, and users. Also, the product offered detailed statistics regarding staff efficiency.
  • Designed the UX and UI for the AR goggles app, based on HoloLens, following the user flows for different personas, covering warehouse workers and delivery drivers. Also, I designed the user mobile app for receiving and sending parcels.
  • Created all the necessary 3D assets, with modeling, texturing, lighting, and rendering, to obtain 3D rendered images that were used as support for the final high-fidelity UI designs and interactive prototypes.
Technologies: Augmented Reality (AR), User Experience (UX), User Interface (UI), Product Design, Mobile Design, Virtual Reality (VR), Figma, 3ds Max, 3D Rendering, Design Thinking

User Experience Designer

2018 - 2019
Waiterz
  • Designed the entire user experience for the hospitality suite containing three products: a user-centric client app, a staff management app, and an administrator web interface.
  • Created the brand manual using a design system approach for marketing collateral and product design guidelines. The manual includes the logo, design style, typography, tone of voice, art direction, and atomic elements for mobile and web.
  • Conducted extensive user research and industry studies to define, clarify, and validate the product premises. The persona groups were hospitality owners, different staff levels, and customers.
  • Managed the business vision and strategy for a 5-year plan. Created the business plan with elements ranging from the brand's mission and vision to financial KPIs related to the P&L, CAPEX, cash flow, ROI, and dividend allocation.
Technologies: Figma, Zeplin, Adobe Suite, UX Design, Brand Guidelines, Design Systems, User Research, User Personas, Web Design, Mobile App Design, Venture Capital, Investing

User Experience Designer

2016 - 2018
Greenland Media
  • Designed the user experience and interface for an online store featuring 3D agricultural machines.
  • Created 3D models in Lumion and set up the WebGL integration for viewing the 3D objects within the browser website.
  • Conducted user research on clients from a specific persona group, which improved the sales strategy and business development.
  • Designed websites and mobile app UX and UI for several startup companies. The design processes included discovery and design thinking workshops, UI audits, information architecture, wireframes, high-fidelity designs, and development handoff specs.
Technologies: Figma, Sketch, 3ds Max, Blender, Adobe Suite, Unreal Engine, UX Design, UI Design, eCommerce, 3D Design, WebGL, User Research, User Personas, 3D Modeling, Web Design, Lumion

Education

2008 - 2014

Master's Degree in Architecture

Ion Mincu University of Architecture and Urbanism - Bucharest, Romania

2004 - 2008

High School Diploma in Computer Science

Alexandru Ioan Cuza High School - Bucharest, Romania

Certifications

OCTOBER 2018 - PRESENT

Business Mastery

Lorand Soares Szasz

Skills

Tools

Figma, Sketch, 3ds Max, V-Ray, Unreal Engine, Zeplin, Blender, Lumion, Spline, Verge3D, AutoCAD, CAD, AI Tools

Platforms

Adobe Suite, Visual Studio Code (VS Code), Webflow, iOS, Android

Languages

C++, C#, Python, JavaScript

Industry Expertise

Investments

Other

3D Design, UX Design, Web Design, UI Design, Responsive, Product Demonstrations, Mobile Design, eCommerce UX, 3D Rendering, Handcrafts, Mobile UX, Mobile UI, IT Services, 3D Modeling, Platform as a Service (PaaS), Responsive UI, Tablet UI, Tablet UX, Design Guidelines, Brand Guidelines, Design Systems, eCommerce, WebGL, Design Thinking, User Flows, Information Architecture (IA), Wireframing, Visual Design, Prototyping, Mobile App Design, Wire, Minimum Viable Product (MVP), Websites, Responsive Web Design (RWD), SaaS, Infrastructure as a Service (IaaS), Branding, B2B, B2B2C, B2C, Business to Business to Consumer (B2B2C), Business Administration, Product Ownership, Product Design, Product Management, Virtual Reality (VR), Augmented Reality (AR), Configurator, Lottie, Foodtech, Food Ordering, Statistical Analysis, Databases, Human Capital Management, Unreal Engine 4, Blueprint, Administration, Fashion Design, Clothing, User Research, User Personas, SaaS Design, Discovery, User Testing, Mood Boards, Coding, Venture Capital, Investing, Investment Strategy, Business Planning, Unity, Three.js, OpenGL, User Experience (UX), User Interface (UI), Design Leadership, UX Workshops, Material UI, 3D Animation, Web Development, 3D CAD, 3D Texturing, Development, Scripting, MVP Design, Digital Product Design

Experience

  • 3ds Max - 10 years
  • 3D Design - 10 years
  • UX Design - 8 years
  • Web Design - 8 years
  • UI Design - 8 years
  • Adobe Suite - 8 years
  • Figma - 3 years
  • Unreal Engine - 3 years

Tools

  • Figma
  • 3ds Max
  • Unreal Engine
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