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The Toptal developer was instrumental in building the prototype and helped accelerate our time to raise funds by several weeks.
Vinod Kumar Ramachandran, Co-founder & CEO, Big Sur AI
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Meet Adobe Air Developers in Our Exclusive Network
Featured Talent

Kleber Pinel Bernardo da Silva
Adobe Air Developer
Kleber has over 17 years of successful programming experience and as an engineer manager. He is most proficient in Go and Ruby on Rails, but he enjoys mastering new technologies to solve a broader range of problems efficiently. He has thrived both as a group leader and in individual settings.

Nick Schneble
Adobe Air Developer
Nick is a full-stack software engineer with 20+ years of experience designing and building thoughtful, high-performance web and mobile applications. They specialize in Ruby on Rails, APIs, and responsive UI/UX, with deep experience across the stack—everything from back-end architecture to pixel-perfect front ends. They’ve led teams, mentored junior devs, launched startups, shipped production apps, and worked with companies of all shapes and sizes, from Disney and Adobe to early-stage startups.

Marcelo Ferreiro
Adobe Air Developer
Marcelo has been working in game development since 2009 and his expertise encompasses mobile game development, Unity3D/Unity, and Starling. Much of Marcelo's experience comes from working with Jam City, a leader in the game industry. At Jam City, Marcelo worked as a senior lead engineer and director of engineering and oversaw/contributed to the release and maintenance of several hit games including Panda Pop, Snoopy Pop, Juice Jam, Sugar Smash, and Family Guy: Another Freakin' Mobile Game.

Kristian Arlt
Adobe Air Developer
Kristian is a software engineer and tech enthusiast, starting back in 2001 as a designer and moving on to coding, becoming a UX expert along the way. He's a full-stack developer with work experience ranging from startups, creative agencies, and heavy data analytical corporations to investment banking. He's an easygoing team player who enjoys a challenge.

Stefan Ginev
Adobe Air Developer
Stefan is an accomplished and flexible developer who can easily switch between vastly different sets of technologies. During his 13-year career, this helped him learn to quickly adapt to new frameworks, tool sets, and languages while delivering professional quality products. He is a stickler for good UX, so expect beauty, performance, and functionality. His work is reliable, robust, and original. Stefan's current stack of choice is MERN.

Serhan Buyukiscan
Adobe Air Developer
Serhan is a full-stack developer with a decade of experience as an in-demand freelancer. His specialties are developing WordPress themes and plugins for websites and hybrid mobile applications using Ionic Framework with Angular and a custom PHP-based API. Serhan has focused on developing marketing-oriented web and mobile platforms for popular brands such as Red Bull and for major advertising agencies such as Geometry Global and Havas.

Seva Safris
Adobe Air Developer
Seva is a software professional with 24 years of development experience. He graduated from UC Berkeley with degrees in electrical engineering and computer science, and a minor in material science and engineering. Seva is a team lead, project manager, mentor, solution architect, and hands-on developer who builds efficient, scalable, and fault-tolerant solutions for enterprise companies and startups.

Ivo Monti
Adobe Air Developer
Ivo has more than eight years of experience in graphics development. He's been working in the industry since he finished his studies in video game development. Ivo has over five years of experience building computer graphics tools using 3D frameworks for web and native environments. He's implemented animated 2D graphics and avatars, frame-based animations, and game design as a CGA generalist, working together with the design and animation team.

Rafael Cordeiro
Adobe Air Developer
Rafael is a helpful, ethical, and zealous full-stack developer with experience in IT security. He approaches challenging situations by breaking them down into smaller tasks and using code to solve them. He's a quick learner who loves analyzing and solving technical issues, and he believes every problem can be solved using logs and debugging skills. For him, there's no better feeling than discovering the root cause of a complex problem or a performance issue.

Marco Mustapic
Adobe Air Developer
Marco is a Senior iOS developer specializing in game development with a particular affinity for coding conceptually original apps. He has coded extensively using Objective-C, and is proficient in designing architecture, algorithmic and performance problems, and slick UI effects and customization.

Francois-Xavier Inglese
Adobe Air Developer
FX is a senior 3D software developer with a Ph.D. in computer science and 15+ years of experience building interactive applications, including car simulations, video games, and VR experiences. He specializes in Unreal Engine 4 and 5 using Blueprint and C++. FX has mastered Unreal Engine's assets, including replication, UI, behavior trees, profiling, materials, animation blueprints, Control Rig, the Niagara visual effects system, and the Gameplay Ability System (GAS).

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Why Organizations Choose Toptal®

Toptal gave us access to the best designers out there, saving us a lot of time and allowing us to build the best possible product.
Thierry JakircevicGeneral Manager, Digital Solutions, Bridgestone

Toptal’s talent is really excellent. They are able to work through large business problems and code incredibly efficiently.
Emily LemonSenior Director, Cleveland Cavaliers

The kind of people we looked for were hard to find. Toptal helped us achieve our goals by bringing high quality resources to bear on very short notice.
Elmar PlatzerDigital Transformation Leader, CSR

If you’ve tried working with other vendors, Toptal is going to be a different type of company to work with; they’re going to meet you where your needs are.
Matthew SchumacherSenior Product Manager, Alpha - Precision Drilling
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