Christopher Kroll, Developer in Duluth, MN, United States
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Christopher Kroll

Bio

Chris is a full-stack Unity developer with 10+ years of experience developing for various platforms and genres. He combines a diverse skillset in art, design, mathematics, and coding to bring complex ideas from vision to reality. Chris is willing to embrace new challenging projects where he can partner with people who share his passion for game development.

Portfolio

Kroll Development
C#, Unity, Git, Adobe Photoshop, Character Rigging, Character Design...
Saturn Systems Software Engineering
C#, Git, Jira, Bitbucket, SQL, SAP, Scrum, Agile, Computer Graphics...
Lake Superior Consulting
C#, HTML, JavaScript, GIS, AutoCAD, AutoCAD API, Scrum, Agile...

Experience

  • Mathematics - 12 years
  • Git - 12 years
  • C# - 12 years
  • Art - 8 years
  • Unity - 8 years
  • Character Rigging - 5 years
  • Blender - 5 years
  • HLSL - 5 years

Preferred Environment

Unity, C#

The most amazing...

...thing I've developed is a procedurally-generated open-world multiplayer adventure game featuring genetically accurate horses with natural age progression.