Domagoj Baronica, Developer in Brussels, Belgium
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Domagoj Baronica

Bio

Domagoj is a game developer and a graphics and tools programmer. He has contributed to a number of games and apps, some of them released on the Apple App Store, Google Play Store, Amazon Appstore, and Steam. Domagoj specializes in using the Unity3D game engine and has experience with a wide range of game development challenges, such as the implementation of general gameplay, AI, UI, multiplayer, and shaders.

Portfolio

Morpholine Interactive d.o.o.
C#, Unity3D, Python, Blender, Blender Scripting API, Unreal Engine, PlayCanvas...
Artivio
C#, PlayCanvas, Unity3D
Under the Stairs
C#, Unity3D

Experience

  • C# - 11 years
  • Unity - 11 years
  • Unity3D - 11 years
  • C++ - 10 years
  • Game Development - 10 years
  • Git - 5 years
  • Unity Cloud Build - 3 years
  • Unreal Engine - 1 year

Preferred Environment

Git, C#, Visual Studio, Unity3D, PlayCanvas, Unreal Engine, WebGL, C++, JavaScript

The most amazing...

...software I've created is an implementation of a morphing algorithm based on variational implicit surfaces, used for smooth morphing of 2D and 3D objects.