Marcelo Ferreiro, Developer in Buenos Aires, Argentina
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Marcelo Ferreiro

Game Developer

Buenos Aires, Argentina

Toptal member since February 23, 2021

Bio

Marcelo has been working in game development since 2009 and his expertise encompasses mobile game development, Unity3D/Unity, and Starling. Much of Marcelo's experience comes from working with Jam City, a leader in the game industry. At Jam City, Marcelo worked as a senior lead engineer and director of engineering and oversaw/contributed to the release and maintenance of several hit games including Panda Pop, Snoopy Pop, Juice Jam, Sugar Smash, and Family Guy: Another Freakin' Mobile Game.

Portfolio

Jam City
Unity, Leadership, Adobe AIR, 2D Games, Game Development, In-app Purchases...
Jam City
2D Games, Flash ActionScript, Adobe AIR, Agile Software Development...
Social Gaming Network
2D Games, Cocos2d-x, C++, Agile Software Development, Objective-C, Java, MySQL

Experience

  • Mobile Games - 12 years
  • Game Development - 12 years
  • Leadership - 10 years
  • C# - 10 years
  • Unity3D - 10 years
  • PHP - 10 years
  • Unity - 10 years
  • GitHub - 8 years

Preferred Environment

Unity3D, Adobe AIR, Mobile Games, Game Development, In-app Purchases, 2D Games, JavaScript, Ionic, iOS, Android

The most amazing...

...thing I've designed and developed was the live ops system for our games, allowing us to release new content without releasing a new version of our games.