Marcin Biegun, Developer in Kraków, Poland
Marcin is currently unavailable

Marcin Biegun

Software Developer

Kraków, Poland

Toptal member since January 19, 2023

Bio

Marcin is a highly skilled software engineer with over 10 years of experience in various technologies. His flexibility and adaptability in a work environment are valuable assets in any software project. He is currently focused on C++ and Unreal Engine (UE5). With his extensive experience in delivering UE gameplay features, engine tools, and tech art techniques, Marcin is an excellent fit for roles requiring someone who can provide value immediately.

Portfolio

Panduit
Unreal Engine, Blueprint, C++, Unreal Engine 4, IT Project Management...
NoGhost
3D Graphics, 3D Rendering, Three.js, JavaScript, Art, Augmented Reality (AR)...
NoGhost
Unreal Engine, Software Architecture, Houdini, Blueprint, 3D Rendering...

Experience

  • Software Engineering - 12 years
  • Software Architecture - 10 years
  • Back-end Development - 10 years
  • 3D Rendering - 5 years
  • C++ - 4 years
  • Unreal Engine - 4 years
  • IT Project Management - 4 years
  • Houdini - 2 years

Preferred Environment

JetBrains Rider, Slack, Vim Text Editor, Terminal, C++, Unreal Engine, Houdini, 3D Rendering, 3D, Unreal Engine 4, Unreal Engine 5, Linux Servers

The most amazing...

...project I've done is my open-source shader library, which has been used in dozens of projects and received donations and over 50 stars on GitHub.