Stephen Green, Developer in Las Vegas, United States
Stephen is currently unavailable

Stephen Green

Software Developer

Las Vegas, United States

Toptal member since June 19, 2022

Bio

Stephen is a professional software engineer and game developer with years of experience writing code in the highly-regulated slot gaming industry. He's well-versed in C# and Unity development. He has written apps using other technologies like Windows Forms and WPF projects, front-end frameworks with JavaScript, TypeScript, and PixiJS, and has managed evaluation engines with C++ native. His background in leading teams of developers has honed his skills in project management and communication.

Portfolio

Ainsworth Game Technology
C++, JavaScript, TypeScript, PixiJS, Windows Presentation Foundation (WPF), C#...
Ainsworth Game Technology
C#, C++, Game Development, C#.NET WinForms, Simulations, Team Leadership...
Ainsworth Game Technology
C#, C++, Game Development, C#.NET WinForms, Simulations...

Experience

  • Team Leadership - 7 years
  • Object-oriented Programming (OOP) - 6 years
  • Event-driven Programming - 5 years
  • Git - 5 years
  • Simulations - 5 years
  • Game Development - 5 years
  • C# - 5 years
  • Unity - 3 years

Preferred Environment

Unity, C#, C#.NET WinForms, Game Development, Object-oriented Programming (OOP), Event-driven Programming, Git, Visual Studio, Version Control Systems, Software Design

The most amazing...

...thing I've developed is a particle emission system used across a proprietary slot games library for upcoming concept games.