Valts Darznieks, Developer in Riga, Latvia
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Valts Darznieks

Bio

Valts is a senior full-stack engineer with 20+ years of experience building production systems, from national ticketing and rail platforms to high-volume payments and IoT fleets. He specializes in AI and automation, including large language model (LLM) pipelines, structured output, multi-agent systems, Retrieval-augmented Generation (RAG), and data automation. Valts works across the stack, from React and Next.js to Node.js, TypeScript, back-end systems, and device protocols.

Portfolio

The Bold Collective LLC
HTML, JavaScript, PostgreSQL, Stripe, Node.js, REST APIs...
Mobilly
TypeScript, Node.js, Android, iOS, Cordova, Express.js, Firebase, React Native...
Codename Design Inc.
React, CSS, TypeScript, Next.js, Tailwind CSS, JavaScript, Turbo, PostgreSQL...

Experience

  • JavaScript - 16 years
  • Web Scraping - 7 years
  • Node.js - 7 years
  • TypeScript - 7 years
  • React - 6 years
  • React Native - 3 years
  • n8n - 2 years

Preferred Environment

WebStorm, OS X, NeoVim Text Editor

The most amazing...

...thing I've developed is a Latvian national vaccination registration portal with 1.5 million users in the first week. I worked as the lead front-end engineer.

Work Experience

Senior Developer

2026 - PRESENT
The Bold Collective LLC
  • Built the core AI engine for a real estate marketing platform that turns a single property listing into 60+ social media posts across 6 platforms, automating 6 weeks of content that agents previously created by hand.
  • Automated the end-to-end publishing pipeline, moving posts from AI generation through an approval workflow to scheduled multi-platform posting without manual intervention.
  • Rebuilt the agent dashboard in Next.js, delivering listings management, live performance stats, and one-click controls to pause, resume, and approve content.
Technologies: HTML, JavaScript, PostgreSQL, Stripe, Node.js, REST APIs, Large Language Models (LLMs), Automation, Agentic AI

Senior Engineer | IoT Systems Engineer

2014 - PRESENT
Mobilly
  • Led front-end engineering on Latvia's national vaccination registration portal, built in 3 weeks, with over 1 million active users in its 1st days.
  • Built the core engine for a national rail ticketing system, handling complex fare calculations and real-time seat inventory.
  • Engineered the back-end data flows for high-volume EV charging transactions over the Open Charge Point Protocol (OCPP).
  • Built and optimized data ingestion pipelines for a fleet of IoT devices - LPR cameras, entry/exit barriers, and LED displays.
  • Built and maintained one of the most popular city-service payment apps in Latvia, used daily across the country.
Technologies: TypeScript, Node.js, Android, iOS, Cordova, Express.js, Firebase, React Native, Front-end, Open Charge Point Protocol (OCPP), FFmpeg, Puppeteer, Automation, React, Internet of Things (IoT)

Full-stack Engineer

2025 - 2026
Codename Design Inc.
  • Designed and built an AI-driven learning platform that auto-generates interactive educational content for children.
  • Built a system that turns structured scenes, rules, and success criteria into dynamic, prompt-engineered AI instructional scripts.
  • Delivered end-to-end pipelines spanning content generation, interaction logic, and post-session analysis for iterative improvement.
Technologies: React, CSS, TypeScript, Next.js, Tailwind CSS, JavaScript, Turbo, PostgreSQL, Prisma, LangChain, Langfuse, Large Language Models (LLMs), Airtable

LinkedIn Automation Developer

2024 - 2025
Tarka Ventures, Inc.
  • Designed and built an AI-assisted LinkedIn inbox automation platform for customer engagement, lead qualification, and outbound response.
  • Built message ingestion and processing pipelines that analyze inbound conversations, connection requests, and engagement signals at scale.
  • Engineered resilient automation that operated reliably against a frequently changing, heavily protected third-party platform.
Technologies: Linkedln, Robotic Process Automation (RPA), Node.js, PostgreSQL, React, LinkedIn API, LinkedIn Ads, LinkedIn Marketing, LinkedIn Connect, Python, Web Scraping, Puppeteer, Prompt Engineering, Large Language Models (LLMs)

Automation Engineer | Data Scraper

2023 - 2024
Supply Modeling Agency
  • Built an automated Twitter/X engagement and content scheduling system supporting high-volume, multi-account operations.
  • Engineered scalable data pipelines to extract, normalize, and store large volumes of interaction data for downstream analysis.
  • Applied AI to classify and structure raw social data into clean, actionable datasets for intelligence use cases.
Technologies: Node.js, TypeScript, Web Scraping, Puppeteer, React

Developer (Reddit Automation Platform)

2023 - 2024
Ryze Management Limited
  • Built a cloud-based system that scrapes Reddit at scale and posts automatically across many accounts.
  • Developed an Electron desktop application that generates AI-assisted content for posts.
  • Managed posting schedules and the desktop tool through the Airtable API and workflow automation.
  • Built the underlying Reddit data-scraping foundation and internal task-scheduling tooling for the project.
Technologies: Automation, Node.js, Proxies, Scraping, Electron, Web Scraping, Puppeteer, Airtable

Android Developer

2013 - 2014
BuzzTale
  • Refactored a live Android application onto a modern stack, architecture, and current best practices.
  • Ran the application live at multiple real-time social events with many concurrent users.
  • Set up automated build and deployment processes for the app's front-end stack.
Technologies: Android, Java

Game Developer | Designer

2010 - 2011
Amber Games
  • Led front-end development on 8VegaPoker, a large-scale social poker game played across social networks.
  • Launched a social farming game across more than five social networks, reaching a broad audience.
  • Profiled and resolved performance bottlenecks across multiple in-house games to keep them smooth at scale.
  • Contributed to game design documents and pitches for new in-house titles.
Technologies: Front-end

Full-stack and Game Developer

2009 - 2010
Africa Speles
  • Designed and built the 1st social game in Latvia, reaching 200,000 active users in its first quarter.
  • Developed a popular friend-quiz game on the Hungarian social network, Iwiw.hu.
  • Prototyped multiple 3D Flash social games, exploring new mechanics and formats.
Technologies: JavaScript, CSS, HTML, Front-end

Full-stack Developer (System Architecture)

2007 - 2009
Bezrindas
  • Built the 1st and most popular ticketing system in Latvia, selling public transport and event tickets.
  • Designed a ticketing and scanner system for live events of over 10,000 attendees at Arena Riga.
  • Built a local payments system and owned its security and financial flows end-to-end.
Technologies: JavaScript, CSS, .NET, HTML, Front-end

Full-stack Developer

2005 - 2006
Mapon
  • Integrated the web front-end with vehicle (auto-park) tracking hardware—an early step into IoT and device integration.
  • Built multiple in-house tools and internal systems across the full web stack.
  • Established the full-stack web development foundation for a 20+ year engineering career; this was my 1st role.
Technologies: JavaScript, CSS, HTML, Front-end

Experience

National Vaccination Registration Portal

It was a joint effort between multiple organizations, and I was lucky enough to have the chance to work on the project as the lead front-end engineer.

The project was completed in three weeks and had more than one million active users in the first few days.

AI-driven Children's Learning Platform

I helped design and build an AI-driven learning platform that automatically generates interactive educational content for children. The core of the system lets you define structured scenes, rules, and success criteria, which are then prompt-engineered into dynamic, AI-generated instructional scripts, so new lessons can be produced without hand-authoring every step. I worked across the full stack and contributed to end-to-end pipelines covering content generation, interaction logic, and post-session analysis, which fed back into improving future sessions. The stack was Next.js, React, TypeScript, and Tailwind on the front end, with PostgreSQL and Prisma for data, and LangChain plus Langfuse for large language model (LLM) orchestration and observability. My focus was reliable, structured LLM output and making the generated content consistent and safe enough to put in front of kids.

The 1st Social Game in Latvia

I designed and built the 1st social game in Latvia, which reached 200,000 active users in its first quarter. As a front-end and full-stack developer, I owned the gameplay client and the integration with the social network platform it ran on, building for fast growth and a large concurrent audience from day one. I also developed a popular friend-quiz game on the Hungarian social network Iwiw.hu and prototyped several 3D Flash social games while exploring new mechanics and formats. This was early, high-traffic social gaming, long before it was a mature field. It taught me how to ship engaging, performant front-end experiences that scale to hundreds of thousands of users on the web.

Skills

Libraries/APIs

React, Puppeteer, Playwright, Node.js, Zoho API, FFmpeg, LinkedIn API, Stripe, REST APIs

Tools

n8n, Turbo, Prisma

Languages

JavaScript, HTML, TypeScript, Kotlin, Java, CSS, Python

Frameworks

Next.js, Express.js, Tailwind CSS, Electron, React Native, .NET

Paradigms

Automation

Platforms

Android, Firebase, Zoho CRM, Vercel, iOS, Linkedln, Langfuse

Storage

PostgreSQL

Other

Cordova, Front-end, Zoho Books, Web Scraping, Airtable, Full-stack, Prompt Engineering, Styled-components, Open Charge Point Protocol (OCPP), Zoho, t3, Architecture, Subscriptions, Supabase, LangChain, RAG Systems, Proxies, Scraping, Robotic Process Automation (RPA), LinkedIn Ads, LinkedIn Marketing, LinkedIn Connect, NeoVim Text Editor, Large Language Models (LLMs), Internet of Things (IoT), Agentic AI

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