Senior Software Engineer2016 - PRESENTBlizzard Entertainment
Technologies: Unity3D, C#, C++
- Worked on the Hearthstone team to develop new out of game features like the Heroic Brawl.
- Fixed a countless, almost never-ending cascade of bugs through both one-off methods and medium-scale refactoring of legacy code.
Software Engineer2012 - 2016Riot Games
- Built a custom ETL pipeline for the big data team in Ruby.
- Built and iterated on an R&D game using Unity3D for the client and C# game and utility servers on the back-end.
Software Engineer2008 - 2012Zope Corp
- Worked on the Z4M CMS platform. Developed both the Python server back-end and the HTML5 front-end web app.
- Worked on a customer loyalty phone application using Cordova.
- Maintained and built onto a huge suite of automated tests including E2E payment processing.
- Did standard DevOps-related tasks like managing deployments and debugging faulty instances.