Arthur Brongniart, Developer in Noumea, South Province, New Caledonia

Arthur Brongniart

Progressive Web Applications (PWA) Developer

Noumea, South Province, New Caledonia
Toptal Member Since
February 15, 2018

After graduating with a master’s degree in computer engineering, Arthur worked for a few web agencies. He then moved on to work for two years as a lead developer at Tracktl, a French startup that offers a collaborative way to listen to music. Arthur specializes in front-end development in the React ecosystem. He likes to work with talented people and is always curious about experimenting with new technologies.

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Amazon Web Services (AWS), CircleCI, MongoDB, Node.js, React Native
Amazon Web Services (AWS), Jenkins, Algolia, AWS Lambda, React...
Canvas, Redux, React


Noumea, South Province, New Caledonia



Preferred Environment

Atom, Git, Debian

The most amazing... I've built is a collaborative music jukebox. It currently helps thousand of people rethink the way they listen to music together.

Work Experience

2019 - 2019

Full-stack Developer
  • Designed and implemented a service to reliably interface with various bank account APIs.
  • Prototyped a desktop version of the app.
  • Implemented transverse new minor features.
  • Set up tools and practice to improve code quality and reliability (CI/CD, typing, linting, and integration testing).
Technologies: Amazon Web Services (AWS), CircleCI, MongoDB, Node.js, React Native
2018 - 2019

Web Developer

  • Contributed to the architecture decision by rethinking the website with edgy tech.
  • Set up a reliable deployment pipeline.
  • Held a workshop and presentation to share the knowledge across an international team.
Technologies: Amazon Web Services (AWS), Jenkins, Algolia, AWS Lambda, React, Progressive Web Applications (PWA), PWA
2017 - 2017

Freelance Developer
  • Implemented a drawing canvas with rich interactions (drag-n-drop, resizing, smart cropping, snapping to a grid, and so on).
  • Solved image generation issues on client-side (especially regarding image downsizing quality).
  • Worked remotely on a flexible-yet-intensive schedule.
Technologies: Canvas, Redux, React
2015 - 2017

Lead Developer

  • Proposed, implemented, and reviewed the technical solutions in the build of a collaborative jukebox app.
  • Scaled the architecture to meet the needs of more than 2,000 simultaneous live users.
  • Interfaced with five music provider SDKs to deliver a seamless music player.
  • Implemented a model to identify and unify tracks from several music providers.
  • Set up a reliable CI/CD with automated tests.
Technologies: Google Cloud, Kubernetes, Docker, Node.js, React
2015 - 2015

Front-end Developer

  • Improved the video player's Chrome extension (mostly UI related).
  • Integrated a new innovative UI for the landing page.
  • Followed a strict process to ensure the quality of work.
  • Was involved in unit testing—producing manual testing procedures and systematic code reviews.
Technologies: Chrome Extensions, JavaScript
2014 - 2014

3D Developer

  • Built innovative 3D object configurators.
  • Wrote tutorials for the public API.
  • Implemented algorithms to speed up spacial object detection.
  • Wrote unit tests to prevent regressions.
  • Set up a TDD process.
Technologies: Babylon.js, Three.js, WebGL, JavaScript


Vernissage | A VR Game
This is a game made for the 2017 JavaScript 13,000 challenge. It uses WebVR to deliver an immersive experience.

The challenge allows the participants to use only 13,000 lines of code (aside from the frame). I had to make some interesting optimizations.

Travel Blog
I wrote a travel blog for a friend of mine. Everything is hosted on GitHub. When a blog is committed a new version is built on Travis and deployed on GH pages.

I tried to keep the app as fast as possible while delivering a simple-but-clean UI. Every thing works offline as I followed progressive app best practices

The Marvellous Surfers
A game that we made with three friends during 48 hours for the global game jam 2017 event. It's a multi-player race that's playable on your smartphone with a fun and catchy ambiance.

This was made with Three.js,, and Heroku.


A website that gives exposure to top-level opticians. their work, and favorite products. A desktop and mobile web app with server-side rendering. Based on React.js, Next.js, GraphQL, and the App Engine.

Sales Buddy
A sales assistant solution that we made for a hackathon sponsored by Microsoft. The solution is composed of two parts:
- A chatbot which provides advice to the customer in the shop and gathers their feedback while doing so.
- A dashboard for the salespeople inside the shop which aggregates meaningful user data which converses with the bot in real time.

Sadly, we came close to winning.



JavaScript, GraphQL, TypeScript


React, Three.js, Node.js, Babylon.js, Redux Form, WebVR, WebGL


PWA, Augmented Reality (AR), Chrome Extensions, Apollo, Google Cloud Functions, Progressive Web Applications (PWA), Serverless, Accelerated Mobile Pages (AMP)


Next.js, Redux, React Native, Serverless Framework


Functional Programming


Google App Engine, Docker, Kubernetes, Debian, AWS Lambda, Algolia, Amazon Web Services (AWS)


Git, Atom, Jenkins, CircleCI, Canvas, Facebook Reason, AWS CloudFormation


Google Cloud, Google Cloud Datastore, MySQL, MongoDB


2008 - 2013

Master's Degree in Computer Engineering

Telecom Nancy - Nancy, France